I really hope those CQC maps will lay the foundations for unique locations in the main game, like secret pirate bases within planetary rings for exampke...
I really hope those CQC maps will lay the foundations for unique locations in the main game, like secret pirate bases within planetary rings for example...
Yes , they need to be.Pretty pretty please request: can you make the CQC locations available in-game as well as in "CQC mode". So yes, people in CQC can jump into a separate instance and play CQC, but also in the main game we can visit these locations in a "main galaxy" instance - even if there's no CQC going on. Pretty please? Would make the galaxy a less dull place![]()
Pretty pretty please request: can you make the CQC locations available in-game as well as in "CQC mode". So yes, people in CQC can jump into a separate instance and play CQC, but also in the main game we can visit these locations in a "main galaxy" instance - even if there's no CQC going on. Pretty please? Would make the galaxy a less dull place![]()
I really hope those CQC maps will lay the foundations for unique locations in the main game, like secret pirate bases within planetary rings for example...
I really hope those CQC maps will lay the foundations for unique locations in the main game, like secret pirate bases within planetary rings for example...
Exactly what I'm thinking - the rings need much more variety in the main game.
Hell! Put these CQC zones also in the core game in anarchy systems for PvP combat for those interested... If you get destroyed in one, heavily subsidise peoples insurance costs (as it's for TV entertainment)! ie: So people can take any ship along in the core game and just enjoy PvP!
If you want to go along in Solo then it's just for site seeing etc...
If they are secret nobody will know they are there and they will continue to complain that the universe is empty of secrets.
If they are secret nobody will know they are there and they will continue to complain that the universe is empty of secrets.