Penal ship for fine

Could there be a limit set that you can pay and not get sent to a penal ship? I just want to a pay a 200 fine for shooting the wrong person (not killing) and not get sent to a penal ship.
This is the difference between a fine and a bounty.

A fine - of any size, even millions (possible, if you smuggle a lot) - you can pay off at the issuing station without getting sent to a penal ship. Other ships may not legally try to kill you.

A bounty - of any size, even a few hundred credits - you are sent to the penal ship when you hand yourself in. Other ships may legally try to kill you. Assault is a bounty, because it needs to give your target the option to legally return fire.

The "hand yourself in" option for bounties is intended as a convenience - previously, you would have had to let the police kill you, paying the rebuy as well as the bounty itself. The convenience here is that you don't pay the rebuy, not that you get to stay in the system.

You can pay the bounties instead at an Interstellar Factor service (any low security system, or any anarchy-controlled station), if you have no notoriety.

Regardless of whether you hand yourself in, get shot down or go to an Interstellar Factor, the bounty has achieved its goal of getting you out of the system where you were doing illegal acts.

The interface needs to make far clearer the difference between a fine and a bounty, and the consequences for attempting to pay each one, however.
 
First thing I used to do when moving in to a new area of space was find the nearest low security/anarchy system with a large pad. Bookmark that and you're set.

Although eventually I did find that the easier option is to set up home in an anarchy system and help keep them in control.
 
Can someone please explain to me what just happened?
I am currently skulking around Agricola's ascent taking solo assassin jobs. But I like the ones with the blue circles. The ones that advise you do them in a wing. More of a challenge.
Now I'm combat rank 'deadly', so usually, when I find the pirate NPC I'm looking for, he's an elite, in a well armed FDL with 3 mates all in vultures. One deadly, one dangerous, one master.
Quite often, part way through the engagement, the boss pirate will high wake out to another system.
The last time this happened, it was to a system where him and his buddies were not wanted.
I didn't think to check on that, so I got a fine as soon as I resumed the engagement.
But I kept shooting.
Eventually the cops arrived and took my side. Which surprised me, since now, I was the wanted ship, and I had started the attack.
With the help of the cops and my constantly belly aching elite fighter pilot (Gawd save me), I killed the boss pirate.
Then came the post crime scan by the cops. It was completed with no problem and I went on my way.
I went to the nearest station in the system to pay my fine.
I got banged up on a prison ship 2 jumps away and paid 5100 to get out.
Why did the cops take my side when they arrived?
Why didn't they recognise me as wanted in the system and open fire after the pirate engagement?
 
OK, I am confused but I think this old thread has clarified something.

I mistakenly shot at the wrong ship in a system (right next to the right ship!). I am now Wanted in that system and I have a Notoriety of 1. Reading the in-game detail about the BOUNTY (not fine) I have accrued, it stated I could pay off the Bounty at any station the Faction has a minor presence with the Security Officer. I found a nearby system, found a station where the faction I am Wanted by is NOT the controlling faction and the only contacts are the Authority, Combat Bond, Black Market and Search and Rescue.

The Authority Contact states in the text he is the Security contact but he doesn't offer me the chance to pay the Bounty off!

Weirdly (and perversely), I can take a mission for the Faction I am wanted by and complete it! Even put my Rep up with them but my Bounty remains and I still have Notoriety.

I also tried a Legal Contact at a station, cashed in my bonds but he refused to deal with someone of my Notoriety (of 1).

I see Anarchy systems seem to be the place to do something... Am I correct?

This needs fixing and sorting out otherwise its a blind hunt or take the hit and get sent to a penal station...
 
OK, I am confused but I think this old thread has clarified something.

I mistakenly shot at the wrong ship in a system (right next to the right ship!). I am now Wanted in that system and I have a Notoriety of 1. Reading the in-game detail about the BOUNTY (not fine) I have accrued, it stated I could pay off the Bounty at any station the Faction has a minor presence with the Security Officer. I found a nearby system, found a station where the faction I am Wanted by is NOT the controlling faction and the only contacts are the Authority, Combat Bond, Black Market and Search and Rescue.

The Authority Contact states in the text he is the Security contact but he doesn't offer me the chance to pay the Bounty off!

Weirdly (and perversely), I can take a mission for the Faction I am wanted by and complete it! Even put my Rep up with them but my Bounty remains and I still have Notoriety.

I also tried a Legal Contact at a station, cashed in my bonds but he refused to deal with someone of my Notoriety (of 1).

I see Anarchy systems seem to be the place to do something... Am I correct?

This needs fixing and sorting out otherwise its a blind hunt or take the hit and get sent to a penal station...
I thought you said you read the in-game info?

1594320202344.png
 
I thought you said you read the in-game info?

View attachment 180519
Thanks, but where does it say that? Honestly, where?

The Transaction detail doesn't mention it, see screenshot - bullets 3 and 4 indicate I should be able to pay it.

I've since found the Notoriety piece out outside the game in a PDF from Frontier, that's not useful when you are looking at the Transaction - it should be clear on your options...
Just saying...

BountyText.png
 
Thanks, but where does it say that? Honestly, where?

The Transaction detail doesn't mention it, see screenshot - bullets 3 and 4 indicate I should be able to pay it.

I've since found the Notoriety piece out outside the game in a PDF from Frontier, that's not useful when you are looking at the Transaction - it should be clear on your options...
Just saying...

View attachment 180523
When you land at a station and go to the contacts, it tells you in that screen that you’re unable to clear any fines or bounties until your notoriety is 0.

I know this because I went through something similar to you a couple of weeks ago.
 
When you land at a station and go to the contacts, it tells you in that screen that you’re unable to clear any fines or bounties until your notoriety is 0.

I know this because I went through something similar to you a couple of weeks ago.
I must have missed it but I'm not usually that sloppy! ;)

Anyway, the detail is still misleading as the Authority (Security) Contact at the station where the faction has a minor presence still didn't allow me to pay off the bounty even after I waited the two hours, jumped out and back to reset it, check it was 0 before heading back to him. I had to jump to an Interstellar Factor to pay it in the end. Completely misleading and confusing... :(

Anyway, I'm not WANTED anymore! (y)
 
One of the main probelems with C&P is the issue of fines and bounties! The current system is in such a mess on this issues. Fines, should be penaltiies for Cmdrs in "legal the system" and can be paid off. Bounties are for cmdrs effectivly out of the legal systems (i.e. outlaws) and cannot be paid off by the outlawed cmdr. Basically the auhorities consider you such a nuissance, they want you dead and willing to pay for it. If C&P was based on reputation with the relevent controlling faction/power, where, "hostile" reputation = "outlawed with bounties", then the game might start making sense.

Notoriety does not really add to the game, only confusion or annoying time limits, it certainly doesn't make the C&P mechanics fun.

Interstellar factors were supposed to be able to fix certain problems but just paying off bounties with credits, does not make much sense. If the interstellar factors were able to negoiate a deal on the outlaw cmdrs behalf. Where, the cmdr had to take on a mission to get their reputation back, obviously, the interstellar factors are paid with credits for thier services. This would make some sort of sense.

Also, if destroyed and end up in a penal station then a mandatory chain mission is given to a cmdr on release. Their hostile status is suspended for the duration of the mission. If the mission is completed then the cmdrs repuatation becomes non-hostile. If failed or more crimes committed the cmdr becomes hostile again.
 
This is the difference between a fine and a bounty.

A fine - of any size, even millions (possible, if you smuggle a lot) - you can pay off at the issuing station without getting sent to a penal ship. Other ships may not legally try to kill you.

A bounty - of any size, even a few hundred credits - you are sent to the penal ship when you hand yourself in. Other ships may legally try to kill you. Assault is a bounty, because it needs to give your target the option to legally return fire.

The "hand yourself in" option for bounties is intended as a convenience - previously, you would have had to let the police kill you, paying the rebuy as well as the bounty itself. The convenience here is that you don't pay the rebuy, not that you get to stay in the system.

You can pay the bounties instead at an Interstellar Factor service (any low security system, or any anarchy-controlled station), if you have no notoriety.

Regardless of whether you hand yourself in, get shot down or go to an Interstellar Factor, the bounty has achieved its goal of getting you out of the system where you were doing illegal acts.

The interface needs to make far clearer the difference between a fine and a bounty, and the consequences for attempting to pay each one, however.
I wish it was like this in real life. I cant tell you how many times ive been arrested while with my car, only to have to walk home from jail and sometimes even pay to get my car out of impound too.
 
Could there be a limit set that you can pay and not get sent to a penal ship? I just want to a pay a 200 fine for shooting the wrong person (not killing) and not get sent to a penal ship.

Shooting someone but not killing them is assault, and not a fine but a bounty.

Part of me wants to suggest not being so trigger happy, but another part of me thinks low level bounties should be payable.

The problem is piracy is also an assault, so the limit on paying something off has to be very, very low- say 500Cr at most, but even then a pirate could wipe away the crime (since smuggling itself is trivially easy).
 
Paying off a fine at a station faction there are usually two choices.
Selecting the first one often goes to a penal ship.
Selecting the second one never does.
I don't know why.
 
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