Hello devs,
During a P2 turn 18 car1 rear-ended with almost no breakdown. Falty pilot get's 5 secondes grid penalty. Fair.
Same P2, turn 29 Car2 rear-ended by a car who completely destroyed my gear-box, rear wing, tyres ... and gets a 5 secondes grid penalty... Totally unfair i believe because my cars2 will have to take another gear box, breaking the regulation, and receiving an end of grid penalty ... Like in IRL, i assume.
In IRL, FIA articles 38-39 are vague ...
So, the question is, did the game has only one level of collision penalty, 5s ... and if so, do you think it is possible to have a severity filter linked to damages, and having at least a 10s grid penalty ( or more ) when the damage are a total wreckage of the car ??
During a P2 turn 18 car1 rear-ended with almost no breakdown. Falty pilot get's 5 secondes grid penalty. Fair.
Same P2, turn 29 Car2 rear-ended by a car who completely destroyed my gear-box, rear wing, tyres ... and gets a 5 secondes grid penalty... Totally unfair i believe because my cars2 will have to take another gear box, breaking the regulation, and receiving an end of grid penalty ... Like in IRL, i assume.
In IRL, FIA articles 38-39 are vague ...
So, the question is, did the game has only one level of collision penalty, 5s ... and if so, do you think it is possible to have a severity filter linked to damages, and having at least a 10s grid penalty ( or more ) when the damage are a total wreckage of the car ??