Penguins
I guess that isnt very difficult, since animals can swim/diving in other games toofirst they have to solve the problem of diving under water. Nobody just wants a penguin floating on the surface of the water, right?
first they have to solve the problem of diving under water. Nobody just wants a penguin floating on the surface of the water, right?
Frontier answered this in a question and answer section at Reddit. He said that diving mechanics was more difficult than animals' climbing mechanics. so it's not simple. is it really hard? or Frontier can't? Is there a problem with Frontier's game engine? ZT2 did this. frankly, Frontier surprised me about this. It's so strange that ZT2 can do that, but Frontier can't. I don't think it's really hard. On the one hand, I think it is difficult, on the other hand, I think it is easy. I think it's really hard when I think of coding and motion calculations. but the fact that the past games did this makes me think it's easy. I do not know exactly what the technical problem is, is it coding? calculation? artificial intelligence? animations? it is important that we know this.I guess that isnt very difficult, since animals can swim/diving in other games too![]()
they already have a scanning system (hitboxes with shelters for example), so this would be easy for programmers to implementSure, it's more difficult than climbing, but there are easy ways around that.
For example: you can make a premade pool, that people can place in the habitat, with the right size for animations, in which you can pre-program the swimming movements
Or if you want more freedom, although it would be slightly harder to program: if a lake is made (or after an edit), the game scans if there is enough room (a preset size) for the animations. If there is, a block would be made in which the penguins (or other animals) would go to to have their pre-made swimming animations in. If there is not enough size n a pind or lake, an overlay could be made which could show an icon or red color.
I think this method is much more difficult.Or if you want more freedom, although it would be slightly harder to program: if a lake is made (or after an edit), the game scans if there is enough room (a preset size) for the animations. If there is, a block would be made in which the penguins (or other animals) would go to to have their pre-made swimming animations in. If there is not enough size n a pind or lake, an overlay could be made which could show an icon or red color.
They never do that. They never spoil the gameplay style of Planet Zoo. this method you say is no different from Zoo Tycoon Xbox.For example: you can make a premade pool, that people can place in the habitat, with the right size for animations, in which you can pre-program the swimming movements
I think there is no need to exaggerate. I don't think it's too hard. because the ZT 2 did it.
My solution method is like this; Every time the animal enters the water, artificial intelligence will draw a random path in the water. think of it as an autocomplete(Riders) option.
From a coding point of view... Hippos can go under water already, so they have code that allows animals under water. They can also calculate the water volume, no matter the terrain we place it in-on, so they have code that "understands" an irregular shape - pool of water.
Animals can already jump into the Water if the Terrain is steep enough. I already saw Bongos, Okapis and Polar Bears do it. I think I do have some Screenshots where one of my Polar Bears is underwater after she jumped in. But I can't post them at the Moment because I'm not at homeEntering the water for Penguins is the thing.. where if you create a pool with flat(ish) walls down, they wouldn't walk into the water they would dive into it (how does the code know if its a "flat edge", especially if its not flat all around just some part of the pool, where do you draw the line of smooth enough to walk in or they need to dive) now arguably this is an extra thing that we would be fine without to begin with, and then they could resolve it to make it more realistic.. until that they could just walk in like all other animals.
. I think I do have some Screenshots where one of my Polar Bears is underwater after she jumped in. But I can't post them at the Moment because I'm not at home
I haven't seen my polar bears jump in the water, so now i'm currious to your screenshot![]()
that looks so cool! thanks for sharing
I think it should be possible to build something like a Diving Rock near a Viewing Area but I didn't do that because it wouldn't fit good in the Enclosure Design. But it would be worth it to try itthat looks so cool! thanks for sharing![]()