Here we go, another combat log post. And I'm ready for the wall of hate that im going to get, but after tonight's antics, I need to voice my opinion.
So, I'm in my Python, completely stripped out with just cargo racks in, with over 200 tons of meds for the CG going off at the minute. Throttle at idle as I approach the station to drop when I get interdicted by a griefer in his python, except his is armed to the teeth. I accidentally submit. Lasers start blasting me, I boost away, and power up my FSD, disruptive mass makes charging it a joke, so i try and high wake, oh my shields are gone, my hull is at 50% 30%.
Yep, I combat logged, I felt dirty for it.
I then turned the Xbox back on, got interdicted by the same dude, lost the interdiction battle, and let myself get killed (waiting for the chat window to load so I could ask him what he wanted). He then sent me a message saying he's going to report me for combat logging!! Making me the bad guy!!
It made me think. How come playing like a and killing people for absolutely no reason is considered acceptable, and part of the game design, yet not tolerating that behaviour, and choosing to leave the situation is called an exploit?!
So now, I've had to pay 3 million credits to get my ship back, lost all of my cargo and my exploration data. I'm not being funny, but that's 3 days worth of earnings for me, lost in 20 seconds, because some idiot wanted to just kill people for fun.
He killed me, why do i have to pay the insurance? Surely his insurer should pay?
Now in most PVP games, when someone kills you, you don't lose anything, you get the annoyance of being killed, but the killer gets the satisfaction, and helps themselves to your loot. You respawn as you were, and the killer ends up better off, taking your gun/kit/whatever but the thing to note is you don't respawn having to buy everything again!
Anyway, I cant rant without having suggestions to fix the issue. Number one would be, if someone attacks you unjustly (not to claim a bounty) then you shouldnt have to pay the insurance rebuy. Your ship should be compensated a long with the value of the cargo you lost.
Number two, give us a commorose, so we can communicate quickly without typing.
What do you want?
give me your cargo
Hello
Bye etc..
Typing is difficult on an Xbox. I was dead before the chat bar had loaded.
Number three would be to punish griefers, but they already get bounties and stuff so it's difficult. Just don't make the rest of us suffer as part of the game design.
This post ended up being longer than i wanted but oh well. As long as there are people in this game killing for the sake of killing and being allowed to do so, then people will always combat log.
TL;DR less people would be tempted to combat log, if they didnt lose everything!
So, I'm in my Python, completely stripped out with just cargo racks in, with over 200 tons of meds for the CG going off at the minute. Throttle at idle as I approach the station to drop when I get interdicted by a griefer in his python, except his is armed to the teeth. I accidentally submit. Lasers start blasting me, I boost away, and power up my FSD, disruptive mass makes charging it a joke, so i try and high wake, oh my shields are gone, my hull is at 50% 30%.
Yep, I combat logged, I felt dirty for it.
I then turned the Xbox back on, got interdicted by the same dude, lost the interdiction battle, and let myself get killed (waiting for the chat window to load so I could ask him what he wanted). He then sent me a message saying he's going to report me for combat logging!! Making me the bad guy!!
It made me think. How come playing like a and killing people for absolutely no reason is considered acceptable, and part of the game design, yet not tolerating that behaviour, and choosing to leave the situation is called an exploit?!
So now, I've had to pay 3 million credits to get my ship back, lost all of my cargo and my exploration data. I'm not being funny, but that's 3 days worth of earnings for me, lost in 20 seconds, because some idiot wanted to just kill people for fun.
He killed me, why do i have to pay the insurance? Surely his insurer should pay?
Now in most PVP games, when someone kills you, you don't lose anything, you get the annoyance of being killed, but the killer gets the satisfaction, and helps themselves to your loot. You respawn as you were, and the killer ends up better off, taking your gun/kit/whatever but the thing to note is you don't respawn having to buy everything again!
Anyway, I cant rant without having suggestions to fix the issue. Number one would be, if someone attacks you unjustly (not to claim a bounty) then you shouldnt have to pay the insurance rebuy. Your ship should be compensated a long with the value of the cargo you lost.
Number two, give us a commorose, so we can communicate quickly without typing.
What do you want?
give me your cargo
Hello
Bye etc..
Typing is difficult on an Xbox. I was dead before the chat bar had loaded.
Number three would be to punish griefers, but they already get bounties and stuff so it's difficult. Just don't make the rest of us suffer as part of the game design.
This post ended up being longer than i wanted but oh well. As long as there are people in this game killing for the sake of killing and being allowed to do so, then people will always combat log.
TL;DR less people would be tempted to combat log, if they didnt lose everything!
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