I like the Power Play idea and the implementation makes sense to me, partly. But I wonder if it could be better integrated with the missions system so that the merit rewards were accompanied by a monetary one as well. And it seems odd to have the two mission systems run in parallel but generally separate from each other. It's a bit of a disjointed feeling, really.
Merits should be awarded for doing missions that improve the influence off minor factions that are alligned to the Powers.
Power play could have been incredibly fun if implented sensible.
The current system is one big demotivation engine.
When you see how easily malicous players can mess up a Power by prepping and ekspand into bad systems.
Even getting the same merits and benefits as players trying to help the power.
Actually the best thing i could do for my Power, are to defect to another Power and undermine the bad controlsystems my Power has got.
Only way to get rid of these.
Ohh but wait they placed them very close to HQ, so it takes a gazillion undermining to get them undermined.
I just cant be bothered anymore.
I only do Powerplay to get some fast CR, by keeping my rank 5 for a few more weeks.