hud modes are a great step but i was wondering if the devs could add
- per hud mode fire groups
-there are a ton of scanners and weapons to bind now, so if i could bind only the weapons in combat mode and the scanners in analysis mode, i could eliminate having to cycle through fire groups that i can't use
-per hud mode power settings
-in combat mode i have no reason to leave scanners, or afmus, fuel scoops, etc etc. enabled in fact the less power used the better when in combat,
the 2 suggestions would add a feel of the ship really changing modes,
also new suggestion mining limpets limpets that enact mining on an asteroids (possibly limited to the surface) and collect the results faster the more are out
- would save on weapon hardpoints.
- per hud mode fire groups
-there are a ton of scanners and weapons to bind now, so if i could bind only the weapons in combat mode and the scanners in analysis mode, i could eliminate having to cycle through fire groups that i can't use
-per hud mode power settings
-in combat mode i have no reason to leave scanners, or afmus, fuel scoops, etc etc. enabled in fact the less power used the better when in combat,
the 2 suggestions would add a feel of the ship really changing modes,
also new suggestion mining limpets limpets that enact mining on an asteroids (possibly limited to the surface) and collect the results faster the more are out
- would save on weapon hardpoints.