I'm not taking about the issue where it takes ages to plot a route. That's already been covered. Another issue for me was once I had already plotted a route.
For the first 20 jumps, the performance drops right down, especially near the entry stars, and especially when charging FSD.
BUT, the issue goes away when you deselect the next target on route, which you can do once you've started charging the FSD.
Is this just an Oculus thing or does everyone get it? The Oculus is very sensitive to performance drops and it definitely seems like a network issue so just wondering if it's true?
Dr. Kaii
For the first 20 jumps, the performance drops right down, especially near the entry stars, and especially when charging FSD.
BUT, the issue goes away when you deselect the next target on route, which you can do once you've started charging the FSD.
Is this just an Oculus thing or does everyone get it? The Oculus is very sensitive to performance drops and it definitely seems like a network issue so just wondering if it's true?
Dr. Kaii