My system: ryzen 5 3600, 3200 mhz 16 gb RAM, rtx 2060 super, m2 ssd, windows 10.
I have noticed, that trees in general and especially the change of LODs (of the trees) causing a significant performance drop. Could be a potential bug as well.
I don't experience this in other heavy games with trees or LOD changes.
Performance drops as well if it is raining a lot. Again, only in this game.
Thank you.
Edit: A few request a bigger map and the removal of the guest cap of 6000. I loaded up a big park, yesterday, from the workshop and experienced a very lagging screen. I will investigate in this more and of course i don't have a high end system, but it shows that there is room for either more optimization or there is simply a limit what the engine can handle. We'll find out.
I have noticed, that trees in general and especially the change of LODs (of the trees) causing a significant performance drop. Could be a potential bug as well.
I don't experience this in other heavy games with trees or LOD changes.
Performance drops as well if it is raining a lot. Again, only in this game.
Thank you.
Edit: A few request a bigger map and the removal of the guest cap of 6000. I loaded up a big park, yesterday, from the workshop and experienced a very lagging screen. I will investigate in this more and of course i don't have a high end system, but it shows that there is room for either more optimization or there is simply a limit what the engine can handle. We'll find out.
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