Permit locked areas

Hi All
I'm wondering if FDev are ever going to do anything with the myriad of permit locked areas, not just systems. It becomes a real pain in exploring to have vast areas ''locked'' out, causing difficulties and sometimes impossibilities in straightforward navigation out in the depths..... IF they are NOT going to do anything with these areas due to development ''constraints''... wouldn't it be a good idea just to unlock these navigational ''blockages''?????👌🚀

Edit: For example I'm out in the M41 Sector.... and just can't navigate out down the spiral arm with any ease.... why ''lock'' all this ''ordinary'' zone of distant space????... Col 70 Sector I get but not this...... o7
 
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Yeah, they out there. I've seen them often enough in the different regions of the galaxy and sometimes they pain in the ass to circle around. Some of those areas actually just as big as our bubble (if not bigger). I don't remember where but I've seen this information about it. It is claimed to be "reserved for future development". Not sure how accurate this information is though.
 
Its weird indeed, and it haven't always been like that. I remember clicking through the systems one evening and noticing I could view the system map of some of them. One of them even bared my name because I went to Barnards Loop during gamma.
 
I briefly bumped up against one region on the far side of the galaxy, and remember the Barnard's loop region being closed off after I had visited & bumping up against permits around there (from the far side, coming back to the bubble mostly). That region partly opened up recently I think, not visited it for a while.
 
At some point they are probably going to be unlocked via paid expansions. Probably after most of the planned features have been put in game.
 
Maybe it's Frontier Devs having "space" to check out issues in the live game. Maybe they used it, are done with it (or not) or forgot about it. Maybe something more sinister is being tested than the Thargoids. Maybe future ships are being tested getting the balance right. Maybe they are working on cities with atmospheric planets. Maybe they aren't doing anything with them. Maybe Devs who programmed them no longer work there. Maybe the Devs shake their heads with players having 400 billion systems to explore but cannot get over systems that they are locked out of. Maybe It's PTCS (Post Traumatic Cobra Syndrome) not being able to purchase a Cobra Mk IV. Maybe...

Let's add many more maybe posts just for fun. It might help players with PTCS. :)
 
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Maybe it's Frontier Devs having "space" to check out issues in the live game. Maybe they used it, are done with it (or not) or forgot about it. Maybe something more sinister is being tested than the Thargoids. Maybe future ships are being tested getting the balance right. Maybe they are working on cities with atmospheric planets. Maybe they aren't doing anything with them. Maybe Devs who programmed them no longer work there. Maybe the Devs shake their heads with payers having 400 billion systems to explore but cannot get over systems that they are locked out of. Maybe It's PTCS (Post Traumatic Cobra Syndrome) not being able to purchase a Cobra Mk IV. Maybe...

Let's add many more maybe posts just for fun. It might help players with PTCD. :)

Human nature. Nothing makes us want to do something more than being told that we can't.
 
Human nature. Nothing makes us want to do something more than being told that we can't.
I think it was the Cone Nebula that was closed off just before an expedition I was on set off that planned on stopping by there at a previously visited waypoint. And before then, I wanted to take a stop by Polaris, which as far as I know has always been closed off. Generally for me closed off systems and areas have been more of a letdown, though it was a bit of fun finding my way into the Loop and the like with a 15 Ly or so ship at the time.

As I mentioned in a similar thread recently though, I kind of wonder if the game content for the closed off systems is just the mystery of the thing. But hey, maybe someday with special permits we'll find flourishing alien cities and the like in these areas.
 
I think it was the Cone Nebula that was closed off just before an expedition I was on set off that planned on stopping by there at a previously visited waypoint. And before then, I wanted to take a stop by Polaris, which as far as I know has always been closed off. Generally for me closed off systems and areas have been more of a letdown, though it was a bit of fun finding my way into the Loop and the like with a 15 Ly or so ship at the time.

As I mentioned in a similar thread recently though, I kind of wonder if the game content for the closed off systems is just the mystery of the thing. But hey, maybe someday with special permits we'll find flourishing alien cities and the like in these areas.

I expected that the locked off area in Col 70 would have been unlocked by now with probably some Thargoid-related content there. I remember when it was locked up and assumed that it was for something being worked on at that time for the next update. To be honest, it's been so long now I don't particularly care what's there any more - FDev do have a weird habit of doing stuff like this that generates a buzz and then just leaving it for so long that any interest has completely dissipated. No idea whether they planned to deliver some content there and its just been delayed along with other update content, or whether it's just blocked off for something in four year's time, or whether whatever was supposed to be going on there has been dropped completely, or as you say, whether it was locked off just to create some sense of mystery.

Polaris is a bit like landing on the moon in-game, I gave up any hope that it will ever happen literally years ago.
 
The easiest answer to this is:
F-D either unlock and use these systems or delete them all together -
They are useless as they are and cause long, unnecessary, diversions to Space travel to a selected point -
Open them up and you will have more player involvement in exploration or \ and discoveries with the possibility of additional long-range delivery missions that have been rendered a moot point, - (* the only long-range missions in-game now are to Colonia) -
The WitchHead Nebula was only used for a week r so then abandoned -
Several years ago, you had long-range missions of 2-300 Ly or more to the different areas of the Bubble -
Those are also gone -
Chained Missions are ridiculous in the fact they are actually NOT chained missions, -
You have the logo on the mission board -
But those stop after that 1st mission, not linked to the next mission, or to the next portion of a scenario -
F-D seems to be infatuated with the new paint on their new building instead of creating new gameplay.
 
The galaxy has been explored far more prolifically than FDev originally envisioned at the time those regions were locked off (ie pre-launch), there may be others but the only notable exception is the Barnards Loop region close to the bubble which was locked off some time after launch.

For the distant & locked from the beginning regions I have to assume that even if FDev have not yet started work on whatever is planned for some of those regions there is little surprise & delight to be gleaned from the players not knowing which of these regions may contain hidden content, so surely by now some of these regions could be declassified.

The Barnards Loop region is different because it clearly is being saved for the Thargoid storyline that is simply moving at a glacial pace. However it is a major tourist attraction (it was the destination for my first exploratory jaunt back in early 2015 before it was locked off) so while there is more clearly a reason why players are not allowed into certain systems there is also a significant incentive to let a budding explorer's first target nebula not be a path full of 'nope'.
 
Like the HIP 22460 System 2-3 year's ago. Something was about to happen there, we'd even anticipated which Planet it would be on.
I'd parked up on the Planet the night before the update & waited.............only to see that after the update, I'd been 'transported' to a Station 70LYs away & the System was 'locked off'.😡
Viewing the System Map showed that there was now a Megaship 'The Overlook' in orbit above the Planet I'd been parked on.
Three years down the line & you still can't 'unlock' it & last check the Overlook was still in orbit🤷‍♂️
 
Like the HIP 22460 System 2-3 year's ago. Something was about to happen there, we'd even anticipated which Planet it would be on.
I'd parked up on the Planet the night before the update & waited.............only to see that after the update, I'd been 'transported' to a Station 70LYs away & the System was 'locked off'.😡
Viewing the System Map showed that there was now a Megaship 'The Overlook' in orbit above the Planet I'd been parked on.
Three years down the line & you still can't 'unlock' it & last check the Overlook was still in orbit🤷‍♂️
Yeah... the current state of that is so ridiculous.

We know the overlook is there, we know it's connected to the operations going on before Thargoids were public knowledge, and we know a thargoid structure is in the system.

Any secrecy about the Thargoids is well and truly gone now... tbh it just feels like yet another plot arc FD have forgotten anout.
 
Hi All
I'm wondering if FDev are ever going to do anything with the myriad of permit locked areas, not just systems. It becomes a real pain in exploring to have vast areas ''locked'' out, causing difficulties and sometimes impossibilities in straightforward navigation out in the depths..... IF they are NOT going to do anything with these areas due to development ''constraints''... wouldn't it be a good idea just to unlock these navigational ''blockages''?????👌🚀

Edit: For example I'm out in the M41 Sector.... and just can't navigate out down the spiral arm with any ease.... why ''lock'' all this ''ordinary'' zone of distant space????... Col 70 Sector I get but not this...... o7
No, I’m sure that FDev will not do anything with these sectors in the near future or in the distant future.
In these sectors, there is nothing and will not be, and they are needed only to maintain the intrigue that there may be anything. It's like raxxla, FDev says that it is in the game, but in fact, trusted sources reported that it is not in the game or even in the game files.
Just build your route more accurately.
Fly safe! :)
 
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