Permit Locked System Bonuses

Just an idea that came up while chatting with my squadron.

Currently, permit locked systems/bodies offer no real incentives to unlock except as something to collect.

My suggestion is, is give permit locked systems and bodies various "buffs" as a reward for unlocking them.

Shinrarta Dezhra already has the bonus of all modules and ships, plus 10% off.
But other bonuses for other systems could be;
  • Increased USS spawns (particularly HGEs)
  • Increased mission payouts (in credits, materials, and rep/inf)
  • Better buy/sell commodity prices.
  • Planets could have higher % of rare elements, or unique geological/biological sites.
  • Rings could be unusually rich, or have more hotspots.
  • Planets could have unique surface sites for scavenging rare manufactured or encoded materials, which aren't found anywhere else.
  • Cheaper ship/module prices.
Obviously not all at once. Lol

Other cool bonuses could be unique ships are modules. Or even how PowerPlay modules could be removed from PowerPlay, by placing them behind permit locked systems or something.

Thoughts?
 
Well, it's probably too late for stripping PP factions of their weapons and modules. Other than that -- great suggestions! I could certainly use some manufactured mats hotspots, be it in the form of slightly more abundant HGE's or guardian site/biological site sort of thing.
 
Well, it's probably too late for stripping PP factions of their weapons and modules. Other than that -- great suggestions! I could certainly use some manufactured mats hotspots, be it in the form of slightly more abundant HGE's or guardian site/biological site sort of thing.

I suggested that PowerPlay modules be moved to tech brokers to stop CMDRs (like me!) diluting PowerPlay and doing random crap then leaving. All that does is change how you obtain them, so no one is locked out of them.
A bubble guardian site would be handy, it can be a recent discovery that's been long buried, and recently unearthed during construction.
It'd be a sort of mix of guardian and human structures!
 
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