I would like to see some missions work like community goals. Instead of the predetermined amount of commodities or bounties/combat bonds that current missions give you, they could give a time limit and mini tiers to reach. The payment, whether it be credits or reputation, would scale up based on which tier you reach. Basically, I'm suggesting a mini community goal just for you that's in the form of a mission. I am not suggesting all missions switch to this format, just some of them.
I understand missions are supposed to undergo a facelift in the Powerplay update, but I'm not sure how drastic the changes are going to be. I thought I'd throw my idea out there and see what you guys could come up with. Expand on it, shoot it down... whatever. I think it's a cool idea.
I understand missions are supposed to undergo a facelift in the Powerplay update, but I'm not sure how drastic the changes are going to be. I thought I'd throw my idea out there and see what you guys could come up with. Expand on it, shoot it down... whatever. I think it's a cool idea.