I watched the Galnet video about Instant Transfers...
First, I think the time it currently takes is at least twice what it should be, and considerably more, even if you include something like the concept of an out and back process.
On to the "Lore" arguments. If you implement a print a ship mindset where "my" design is simply a database compilation held in storage, then you are undermining one of two positions.
The first is that the player has gone out and acquired proprietary knowledge which is incorporated in the player's vessel. This is already undermined by merchants that act as kiosks for the tech.
The other position is that competing shipyards/governments/superpowers would share a database across all of human space. This is especially problematic given the recent refresh of Powerplay.
A final thought would be the idea of contracts or licenses. Surely, with all the make a buck freelancers running around, someone would have licensed those technologies, or, for that matter, the major shipbuilders would have done the research themselves once it became public.
I understand that it is a game and those are game functions, but, trying to have it both ways just knocks down the believability of the entire construct.
First, I think the time it currently takes is at least twice what it should be, and considerably more, even if you include something like the concept of an out and back process.
On to the "Lore" arguments. If you implement a print a ship mindset where "my" design is simply a database compilation held in storage, then you are undermining one of two positions.
The first is that the player has gone out and acquired proprietary knowledge which is incorporated in the player's vessel. This is already undermined by merchants that act as kiosks for the tech.
The other position is that competing shipyards/governments/superpowers would share a database across all of human space. This is especially problematic given the recent refresh of Powerplay.
A final thought would be the idea of contracts or licenses. Surely, with all the make a buck freelancers running around, someone would have licensed those technologies, or, for that matter, the major shipbuilders would have done the research themselves once it became public.
I understand that it is a game and those are game functions, but, trying to have it both ways just knocks down the believability of the entire construct.