Personal Wishlist

Status
Thread Closed: Not open for further replies.
After making a thread on the STEAM Forums I decided to post it here and add a few things.

1.) Show available Power when placing buildings. Seriously, I don't know how often I had to stop placing something to check on Power or having to place more power plants after placing other things first.

2.) Make it easier to place buildings. I often find myself working tediously to somehow place buildings.

3.) Power stations shouldn't require another transformator in their viscinity. It would ease things up a little.

4.) Dinos stay angry waaaaaaaaaaaaaay to long. No mate available? Okay, I get you one. But even then they continue to destroy their fences two or three times more altough their needs are met and should be happy way faster.

5.) (More of a personal thing) Why the hell do you want me to spend several millions of dollars on dinos just to grind each other to death in the name of "science"?

6.) Small attractions! What about that dino ride for children or the petting zoo? These could seriously help. Also carousels and the like.

7.) Map sizes are alright, but they do feel small.

8.) Lots of waiting to get money or to get dinos to do what they have to do. I've accumulated roughly 40 Million on one island and did the majority of my research there, making the rest of maps pretty easy.

9.) Dinos feel pretty dull. No sleeping, no pack behaviour aside from "socialising" which is just them standing around in a circle. Carnivores should hunt, herbivores could wander the fence together. Doesn't have to be very fancy and would add a lot to the game.

10.) Interactions between different kinds of herbivores

11.) Special requirement cages. Why the hell does the fence for dilophosaurs not have windows? That's quite a hazard. Also: Special walls for carnivors such as the T-Rex, so he doesn't just try to break through and eat the people on the walkway nearby.

11.) Velociraptors damaging and destoying concrete walls. What

12.) Guest opinions, please.

13.) The ability to switch from one building to another while being focused on it

14.) Entrance fee!

15.) The whole sabotage-thing. Unhappy division opening ALL the gates? What the hell, the velociraptors are going to kill dozens! At least make it reasonable. No one in their right mind would do that as this would seriously damage - if not ruin - the reputation of the park.

16.) Tsunamis! Storms are all well and dandy but a bit boring in the long run.

17.) Safari rides - Not the gynosphere but rather a real Safari. More thrilling for customers

18.) Automatic food refill - I'd be happy if I could just tell one of the ranger cars to refill food automatically - which would also make the purchase of additional Ranger Squads more reasonable, not just as a security measure in case things go wrong and I'd be less annoyed by the red symbols on the top

19.) Time options. Fast Forward, pause, Slow Down - would make things a bit easier when a lot of things are going on and at times where you just wait it would be less tedious.

20.) Dynamic Day. I'd love to see things at night

21.) Decorations! Be it trash cans, Lanterns and the like - would help to improve the overall look of the game

22.) Automatic sell of valuables and fossils you already own at 100%

23.) Fossil market - for those with a lot of cash and less patience

24.) Fast Response Unit: Expensive ACU Unit that automatically tranquilizes all the escaped dinos

25.) Map Editor: Let us create those fantastic islands to extend overall replayability

26.) New Building: Toilets! Could be a small one to fill a few gaps here and there

27.) Aviary / Marine park - Possibly DLC stuff but highly needed.

28.) Guest Arrival via Boat - or Helicopter for the super rich

29.) Events! Non-faction based random missions that yield extra reputation and money. (E.g. Breed a Tyrannosaurus and name him after a famous Wrestler who in return shows up to celebrate this attraction)

30.) Less clicks for the rangers please. Driving is usually the last thing I wanna do when managing a park so I'd rather take a button to change from indirect to direct control

31.) Lethal Weaponry. Faster projectile, less bullet drop, but will result in a permanently disturbed dino who can't be properly contained anymore and will attempt to get out again

32.) Transportation: Helicopter

33.) Needs for rich, medium and poor guests

34.) Fence Warning system: 1 Upgrade - or building - for attempts to destroy cage (no more closely listening to that bam and looking for your dino, will provide a button to drag your camera instantly to that dinosaur) - needs to be developed
34a) Monitor system: Will warn you if dinosaur happiness drops below a certain threshold - needs to be developed as well

35.) Better terraforming tools. At least provide one size smaller brush, I often find it too big to work decently with that

36.) Rivers - and Bridges! Give us something neat to look at

37.) Beauty and pollution for that extra depth
37a) Cleaners!
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom