Petition against paid mods

I have a job and I do not work for free.
If not want to pay, I not work.
If someone want to work for free that is there choice.
But no want to pay for work done just show no appreciation at all.

Making so big deal is more a expression of lake of appreciation to creative part of this world.
 
You don't even own games in Steam library. Why do you care? Like you notice if somebody move one game in your several hundreds in library. And even if you do - it changes nothing. Hell, they can even suspend your account with no refund or explanation, nothing. You just had it and now you don't. So tough luck. It's their business and their rules, mods or not.

It's not like I hostile towards Steam though. It's just... I have stack of old games on CD's that I bought 20 years ago or so and nobody can cancel them unless they take them away/damage them physically. Steam is convenient, true. I have close to 200 games there, most I don't even need or ever played (I had that kind of money to spend to realise that). But looking back at my old CD's... This is solid. This is what I have. Steam? They keep messing up my library, even been taking some games back due to changes in game packages and so on. And it's all totally legal. Sure I don't own the games as they been created and licensed by different people. I'm buying a license to play them, that's all. But... it doesn't like I have a peace of mind with Steam. They do what they want and have little regard about anything else. That's why I bought Elite at Frontier store. I don't think I'd bought it Steam. Steam is not something I'd like to support anymore although even then I buy some games there as some dev's don't release their games anywhere else :(
 
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I do have a problem with payware.
I know their (corporate) intentions and I don't think it's good us.

Good for you.

If someone wants to give me MODS for free, I am duly grateful.
If someone wants to sell me MODS, I can decide if they are worth the asking price.
However, I don't think I have the right to expect others to work to provide MODS for free. That would be a form of slavery.
 
If someone wants to give me MODS for free, I am duly grateful.
If someone wants to sell me MODS, I can decide if they are worth the asking price.
However, I don't think I have the right to expect others to work to provide MODS for free. That would be a form of slavery.

There are huge issues with users have to pay to use user made material. Many modders use resources in their own mods which will create uncontrollable spirals. I've been doind ENB modding for a few years and that is one of the scenes where there are a few resource coders that gives away their work for free for people to implement it in their own ENB presets. Valve CANNOT control this.
It was a good decision to remove this pay-to-use feature.
Still, I can understand the idea behind it.

BTW mods introduce a little something called instability (depending on the mods size and its nature ofc). Scripted mods can cause crashes and save game bloating. Who's gonna pay for that? Valve? You think you're getting refunds if the mods doesn't work or if your mod list contains incompatible mods?



Donations is still the way to go with mods. And instead of having users to pay for mods, make donations easier through various ways.
 

Jenner

I wish I was English like my hero Tj.
Yeah I saw that yesterday.
But I reckon it will become reality in time.

It most likely will. And maybe it should, I dunno. I mean there are some valid points as to why it might be a good idea. I'm fairly partial to the way modding (in particular, the modding for Bethesda games) has worked thus far though. I fear what the introduction of larg(er) amounts of money will mean for that community. It's already been disruptive for the few days that it was a 'thing' lol.
 
It most likely will. And maybe it should, I dunno. I mean there are some valid points as to why it might be a good idea. I'm fairly partial to the way modding (in particular, the modding for Bethesda games) has worked thus far though. I fear what the introduction of larg(er) amounts of money will mean for that community. It's already been disruptive for the few days that it was a 'thing' lol.

The more I think and talk about it, the more I dislike the whole idea with paid mods.

I agree that the basic idea isn't bad. But to give modders 25% of the income and Beth/Valve taking the rest, it's obvious that the this is a corporate way of making more bucks.
And, like I said there is a big problem with mods as a LOT of mods uses resources created by someone else. So royalties has to be paid. And Valve just cannot control that all half a million mods are done in a correct way.
The community has already suffered from theft, without involving money.


No... Mods should be free. The modding community is disconnected from all economical interests, and it's a sharing and sometimes loving community.
Let it be that way.
 
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Jenner

I wish I was English like my hero Tj.
The more I think and talk about it, the more I dislike the whole idea with paid mods.

I agree that the basic idea isn't bad. But to give modders 25% of the income and Beth/Valve taking the rest, it's obvious that the this is a corporate way of making more bucks.
And, like I said there is a big problem with mods as a LOT of mods uses resources created by someone else. So royalties has to be paid. And Valve just cannot control that all half a million mods are done in a correct way.
The community has already suffered from theft, without involving money.


No... Mods should be free. The modding community is disconnected from all economical interests, and it's a sharing and sometimes loving community.
Let it be that way.

I agree, as much as I would like for content creators (*any* content creator) to get paid for their work. 'Big' modding for games (as opposed to just some hat for TF2) just presents too many pitfalls, as you've pointed out. Better to just keep a 'donate' button somewhere and keep them free.
 
I agree, as much as I would like for content creators (*any* content creator) to get paid for their work. 'Big' modding for games (as opposed to just some hat for TF2) just presents too many pitfalls, as you've pointed out. Better to just keep a 'donate' button somewhere and keep them free.

As a modder myself, I agree with this. There are just too many legal/copyright/IP issues with charging for mods. But if the community consuming the mods wishes to donate a little something to the modder, then that's fine.
 
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