Too many times i have seen fully engineered codas corvettes and cutters being killed in less than 5-7 shots by commanders using pacifiers and Large G5 frags and flying vultures and clippers. since it has been forever and the weapons has not been balanced i Propose a removal or a re balance of the Frags/pacifiers. no other weapon in the game has the same impact on the 3 large as these weapons. is bad game design to have a god weapon and here is the numbers for all to see:
2 3C fixed frags G5 double shot =498.5 DPS
2 3C fixed pacifiers G5 double shot = 367 DPS
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2 3C fixed multis G5 overcharged = 78.4 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed burstG5 overcharged = 70.5 DPS
2 3C fixed pulseG5 overcharged = 61.6 DPS
2 3C fixed BeamG5 overcharged = 87 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed palsmaG5 overcharged = 82 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
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2 3C fixed railsG5 short range = 173 DPS
as you can see most of the weapons damage range from 60-80 dps and the frags outclass them by a HUGE margin and the closest one that comes half way it is the rails. I ask Frontier to take a good look at this weapon in bring it down to reasonable levels.
2 3C fixed frags G5 double shot =498.5 DPS
2 3C fixed pacifiers G5 double shot = 367 DPS
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2 3C fixed multis G5 overcharged = 78.4 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed burstG5 overcharged = 70.5 DPS
2 3C fixed pulseG5 overcharged = 61.6 DPS
2 3C fixed BeamG5 overcharged = 87 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
2 3C fixed palsmaG5 overcharged = 82 DPS
2 3C fixed cannonG5 overcharged = 79.4 DPS
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2 3C fixed railsG5 short range = 173 DPS
as you can see most of the weapons damage range from 60-80 dps and the frags outclass them by a HUGE margin and the closest one that comes half way it is the rails. I ask Frontier to take a good look at this weapon in bring it down to reasonable levels.