... due to a select few Pilots Federation members?
It has come to my attention that the Pilots Federation is sometimes burdened with large insurance costs due to some of its very own members deliberately destroying Pilots Federation ships (their own or others).
I would like to propose two things to restrict this behaviour:
The time penalty stacks with every destroyed ship.
Should a pilot lose his ship with voided insurance, there will be no outfitted backup ship waiting for him. A stock sidewinder or one of his stored ships is the only option.
These precautions should not directly impact most members of the Pilots Federation, however it may cut down heavily on unwarranted insurance costs.
//
The week and time stacking is rather arbitrary and may be tweaked to any other time related model.
Same with the bounty bigger than paid insurance.
I have lightly searched the forum for this suggestion and have found it once, but not as a single thread to discuss it:
It has come to my attention that the Pilots Federation is sometimes burdened with large insurance costs due to some of its very own members deliberately destroying Pilots Federation ships (their own or others).
I would like to propose two things to restrict this behaviour:
- Should a member of the Pilots Federation destroy another clean (no bounties, not an enemy) Pilots Federation ship - his own insurance will become void for a week.
- Should a member of the Pilots Federation have his own ship destroyed and loosing a bounty that is higher than the insurance he pays - his next insurance will become void for a week.
The time penalty stacks with every destroyed ship.
Should a pilot lose his ship with voided insurance, there will be no outfitted backup ship waiting for him. A stock sidewinder or one of his stored ships is the only option.
These precautions should not directly impact most members of the Pilots Federation, however it may cut down heavily on unwarranted insurance costs.
//
The week and time stacking is rather arbitrary and may be tweaked to any other time related model.
Same with the bounty bigger than paid insurance.
I have lightly searched the forum for this suggestion and have found it once, but not as a single thread to discuss it:
I think the whole thing would be a great incentive to automatically double down on unreasonable behaviour (without spending time to check in on any support ticket related to such incidents and manually putting players into their shadow banned galaxy - although that is cool too, it doesn't really seem all that practical). Also it would help making pirates of the Pilots Federation more decent folk that will care more about getting your cargo than making you go boom.Or make the insurance void if progressive attacks on players v players. If players are going to be killers, then at least its got risks worth thinking about. cheers....