Engineers Pinning blueprints only works for the ship you pinned it on.

I don't know if this is a bug but if you pin a blueprint it's only pinned for the ship you were in when you pinned the blueprint. If you switch to another ship, the blueprints are no longer pinned. If you switch back to the ship the blueprints were pinned with, then they are back to being pinned.

I feel that kind of makes the remote workshop kind of pointless in my opinion. [blah]

What does everyone else feel about this?
 
There goes my plan to use my DBX taxi to help engineer my 'Vette.

I guess in one way it's understandable, preventing people from doing exactly what I was going to to bypass my primary ship's god-awful FSD, and we all know how important it is to balance ships with jump range limitations. Additionally, you can't apply experimentals via the remote system anyway, so I would have had to fly out most of them anyway. Seems fine to me.
 
That means the workbench ship becomes even more important ...?

Just transfer modules into the ship with the pins ... I'd rather not, but if we have to ...
 
There goes my plan to use my DBX taxi to help engineer my 'Vette.

I guess in one way it's understandable, preventing people from doing exactly what I was going to to bypass my primary ship's god-awful FSD, and we all know how important it is to balance ships with jump range limitations. Additionally, you can't apply experimentals via the remote system anyway, so I would have had to fly out most of them anyway. Seems fine to me.

I use a spare Anaconda, fitted for module transportation, much like an exploration build.

It jumps nearly 50ly.

I either load my modules on her or just transfer them to the engineer base, travel in the Conda, or wait an hour before engineering the transfered modules.

Even better go to Shinrata buy lots of a certain module, transfer them all over and engineer in one go, you'll save hours.
 
There goes my plan to use my DBX taxi to help engineer my 'Vette.

I guess in one way it's understandable, preventing people from doing exactly what I was going to to bypass my primary ship's god-awful FSD, and we all know how important it is to balance ships with jump range limitations. Additionally, you can't apply experimentals via the remote system anyway, so I would have had to fly out most of them anyway. Seems fine to me.

Meh, it would've just served as a time saver for players in late game more than anything else in my opinion.

That means the workbench ship becomes even more important ...?

Just transfer modules into the ship with the pins ... I'd rather not, but if we have to ...

Problem is that ships have a limit on how small of a module they can equip when it comes to certain modules like thrusters for example.
 
Deleted my original post but here's the issue.

Went and got the blueprint, brought it back and tried to open the workshop.

Nothing to work with it says.

OK, did the above, switched the modules to the ship that got the blueprint.

Nothing to work with it says.

OK, it's a G5 module so is it that if you have a grandfathered module, remote engineering doesn't work or what?

I need to farm some patience before this is all said and done.
 
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Deleted my original post but here's the issue.

OK, it's a G5 module so is it that if you have a grandfathered module, remote engineering doesn't work or what?

I just had very same experience - it wouldn't let me remote engineer a module that had a pre-3.0 modification on it.
 
You can have one for all of them. Perhaps not even that and this here is just a confusion about converting old modifications to the new system only being possible at an engineer.
 
Yeah, I just jumped in to confirm this.

It's still per engineer, not per ship.

What you're seeing is legacy modules only being convertible at an engineer.

You can start engineering new modules remotely from pins in any ship you like (or continue new modifications).
 
Yeah, I just checked it myself and it is that legacy modules have to be converted at an engineer. kind of annoying in my opinion but doesn't bother me too much since I am saving quite a bit of materials and data.
 
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