There is a bug that resets kill count on Hunt Pirate missions.
The pirate count is reset when any npc offers a mission update for that mission. It would appear that it also resets the kill count for other hunt pirate missions that are currently active.
I have experienced this numerous times and it can be very frustrating.
Typical scenario:
Most of the time but not always I will have a few overlapping hunt pirate missions.
On one I may have to kill 6 and another 4 pirates.
I head off and kill 2 pirates, both mission show 2 pirate kills.
My next NPC encounter offers me a mission update, abandon mission or kill 2 system authority etc.
on rechecking the missions the kill count has been reset.
As you can imagine quite often I'll have 5 kills out of 6, get the annoying NPC and my count is reset. Quite frustrating.
I have submitted a bug report however if anyone can shed any light on other things that you have definitively confirm reset the count please post.
The pirate count is reset when any npc offers a mission update for that mission. It would appear that it also resets the kill count for other hunt pirate missions that are currently active.
I have experienced this numerous times and it can be very frustrating.
Typical scenario:
Most of the time but not always I will have a few overlapping hunt pirate missions.
On one I may have to kill 6 and another 4 pirates.
I head off and kill 2 pirates, both mission show 2 pirate kills.
My next NPC encounter offers me a mission update, abandon mission or kill 2 system authority etc.
on rechecking the missions the kill count has been reset.
As you can imagine quite often I'll have 5 kills out of 6, get the annoying NPC and my count is reset. Quite frustrating.
I have submitted a bug report however if anyone can shed any light on other things that you have definitively confirm reset the count please post.