Ships Pirate ? LOL.

Yeah, I realize it's hard for real pirates in the ED. You could say you have to be a very good pilot to do all this (taking cargo from living people).
And I don't always understand everything, like in this video:
Writing in chat to a newbie, I'm alone against 7 NPCs, weird throw in, I don't get it. And how to do it differently ?

But why did I write in this section? Yes I understand the choice of ship for piracy, very high speed and maneuverability, but why as the main weapon he uses beam lasers ? (There's no question about the hounds.) I don't understand.

Source: https://www.youtube.com/watch?v=WAqbUiztFNk
 
I use efficient beams (3 (large gimballed) with thermal vent which keeps my ship (krait ll) cool.
Bring shields to zero, then lock onto drives. Knock them out with seeker missiles or packhounds. I prefer seekers as they use less power and don't raise heat. Fire missiles ideally from behind the intended victim.
Then fly under and up level and in front of the now disabled but still moving victim, come to a stop and he bumps into the back of my ship, slight reverse Thrust and he is down to 20m/s. Now loot. Job done.
Having drag experimental on seekers also helps to slow the victim.

Here's My build.

 
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Come PP 2.0 ill be building a pvp version.
Mmm
Let's hope there's plenty of victims to loot!
Wonder if we can sell merits on the black market hehehehe?
Pirate pvp clipper.
Speed and resilience and those nasty overcharged beams!

 
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Beams to strip shields very fast, Deavo is a great and humble pirate...
Well I think it's only good for NPCs, people closing the hole in the thermal shield. And equalize the resistance. I think it's better to shoot at shields that will just give a lot of damage, the same peacekeepers.

I've analyzed all the equipment that needs a pirate and I think for piracy is better suited Cutter.

It's definitely faster than the Python and the big ships. You can also use missiles with deceleration and anti-FSD.
Shooting down cans with rails....

Am I wrong?
 
Come PP 2.0 ill be building a pvp version.
Mmm
Let's hope there's plenty of victims to loot!
Wonder if we can sell merits on the black market hehehehe?
Pirate pvp clipper.
Speed and resilience and those nasty overcharged beams!

1. Why a first class burglar ? Do you need a longer breaker?

2. That the drone's operating system is much worse ?

3. Does the FDS scanner work in the ED ?
 
Pvpers rarely use resistances ie thermal shield boosters etc, they stack Hpoints rather because most pvp weps like PAs and rails damage the hull/modules regardless of the shields.
That's why overcharged beams against a cmdrs shields would be better. Time on target would be reduced.
Piracy unlike ganking, don't want to destroy the intended victim, they wanna cripple the ship.
 
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Pvpers rarely use resistances ie thermal shield boosters etc, they stack Hpoints rather because most pvp weps like PAs and rails damage the hull/modules regardless of the shields.
That's why overcharged beams against a cmdrs shields would be better. Time on target would be reduced.
Piracy unlike ganking, don't want to destroy the intended victim, they wanna cripple the ship.
Forgive me for my incredulity.
I have a different point of view.
1. PvP players always level resistances and it's not hard.
2. Rails don't have shield penetration, they have phase damage but it's only 10 percent of basic damage.
3. As for the NPCs, they try to hit the shield only with lasers and I don't understand how you fly with such a hole in the shield. Maybe you are confused with AX?
 
Rails do have shield penetration with super penetration experimental which damages internal modules.
Your point 1 I disagree. But your entitled to your opinion as am l.
And no it's not a hole it's just a lack of thermal shield resistance.
Which with npcs is easy to handle.
I've yet to be attacked by a cmdr with beams or other lasers. Most use PAs or rails that's a fact.
 
Well I think it's only good for NPCs, people closing the hole in the thermal shield. And equalize the resistance. I think it's better to shoot at shields that will just give a lot of damage, the same peacekeepers.
Most of haulers (CMDRs) have weak shields / unengineered ships so a pirate doesn't need big guns.

I've analyzed all the equipment that needs a pirate and I think for piracy is better suited Cutter.

It's definitely faster than the Python and the big ships. You can also use missiles with deceleration and anti-FSD.
Shooting down cans with rails....

Am I wrong?
Cutter is best pirate ship for sure, it's like the meta for piracy but... it's also scary (= CMDRs tend to run/combat log) and less challenging than using other builds.
 
Rails do have shield penetration with super penetration experimental which damages internal modules.
Your point 1 I disagree. But your entitled to your opinion as am l.
And no it's not a hole it's just a lack of thermal shield resistance.
Which with npcs is easy to handle.
I've yet to be attacked by a cmdr with beams or other lasers. Most use PAs or rails that's a fact.
I'm too old to be a good pilot but the mechanics of how the modules work I try to learn everything.

1. In my opinion YOU are wrong ! The rails super penetration is when shooting at the hull penetrates all modules on its way, through the shield it does not work.
I need hard evidence to change my opinion.

2. What Plasma, that rails they also carry thermal damage and you with your minus on just increase it even more.

3. There I have a strange phrase translated, I meant that through the shield works phase damage - which the rails do not have !
 
Most of haulers (CMDRs) have weak shields / unengineered ships so a pirate doesn't need big guns.
That is, if we meet an Anaconda or Cutter as a carrier, we will fly by and not write to him to discount him for diamonds. In my opinion, a show of force gets things done faster.
 
Pvpers rarely use resistances ie thermal shield boosters etc
Haulers are not PvP-rs, and good resistances are great against NPC-s who love their lasers. On my hauling (and other non-combat) ships with A-rated or prismatic shields I always plug the thermal hole with one or two thermal resistant boosters. And on my PvE combat ships it's all about biweaves and as high regen and resistances as humanly possible—raw shield MJ does not matter much if NPC-s rely on non-absolute damage and you avoid taking hits in the first place.

That said, G5 engineered beam lasers will strip an undersized prismatic or A-rated shield on a hauling ship fast even if the thermal hole is plugged nice and tight—there simply isn't that much shield strength in the first place and T9-s or Cutters are generally not known for being good at evading incoming fire🤪
 
I'm aware there's a difference between what npcs do and pvpers. My point was pvpers don't stack resistances. They stack hp.
Simples
 
I'm aware there's a difference between what npcs do and pvpers. My point was pvpers don't stack resistances. They stack hp.
Simples
That is true. But we're talking about haulers who mostly deal with NPC-s trying to interdict them (with an occasional human pirate), not two player murderboats doling it out between each other🙂 Stacking resistances is valid for hauling because NPC-s use lasers and human pirates don't want to kill you (and would strip your undersized shield faster than you can high wake, anyway, no matter if you stack resistances or raw shield MJ). Horses for courses😛
 
That is true. But we're talking about haulers who mostly deal with NPC-s trying to interdict them (with an occasional human pirate), not two player murderboats doling it out between each other🙂 Stacking resistances is valid for hauling because NPC-s use lasers and human pirates don't want to kill you (and would strip your undersized shield faster than you can high wake, anyway, no matter if you stack resistances or raw shield MJ). Horses for courses😛
I think it's worth revisiting the videos in this thread and giving it some thought.

I don't agree with your opinion.

P.S. Although yes, there are successful pirates and there are not successful pirates.
 
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