Pirate Thread

Recently Pirates have been getting a lot of bad publicity, and as someone who has spent hours trading I do agree they can be annoying but recently I have had a really great pirate experience. I get interdicted by a python and I am in a type 7 He quickly pulls me out of frame shift and all I can think i gg he is going to limit me then blow me to bits instead. He asks for me to drop half of my cargo (I gladly do) and I he picks it up and thanks me then he is off. sure I lost some of my profit but I still make a bit of money and he makes a bit of money.

This interaction has brought to my attention how many people confuse pirates and griefers.

Pirates
in it for the money
don't want bounty
won't kill you unless you force them to

Griefers
Kill you for the fun of it
don't care about bounty
often high skill players

Many people play in private or solo because of griefer and I honestly think that someone should put together a team to hunt down grifers and kill them( for the bounty:D as to not be hypocritical). Griefer make the game less enjoyable and don't even make money for it they are truly the bullies of elite dangerous.

Many people confuse the 2 and I think that pirates deserve respect and I am dedicating this thread to teaching how to properly pirate, good pirate experiences, and diffing pirates as apposed to griefers.
 
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Many people use their pythons for pirating, and while the python is a great ship it is a bit expensive what do you think is the best pirate ship under 60mil
 
I've been anti-pirate since the first time i got killed by one over a year ago- but I do agree, that if.....IF..... there are good pirates out there, that actually ask for loot and don't just open up and fire, then I think that's great! .................I haven't met any of these allusive Pirates yet. In fact, I think they are yetis, or residents of Lock Ness, or possibly from Idaho (which I believe doesn't exist...since, well...have you ever met anyone from Idaho? Me either.)
 
Griefers
Kill you for the fun of it
don't care about bounty
often high skill players
I would direct you to this dev post here. Michael Brooks, executive producer of Elite Dangerous, states in no uncertain terms that "We have no intention of preventing murder within the game, that is valid gameplay choice."

Murdering someone is not griefing them. If all someone did was kill you, for any reason or no reason, you weren't griefed. You were murdered. You seem to be confusing the two terms so I thought I'd take the opportunity to correct you - because what you describe is a murderer - not a "griefer."
 
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I've been anti-pirate since the first time i got killed by one over a year ago- but I do agree, that if.....IF..... there are good pirates out there, that actually ask for loot and don't just open up and fire, then I think that's great! .................I haven't met any of these allusive Pirates yet. In fact, I think they are yetis, or residents of Lock Ness, or possibly from Idaho (which I believe doesn't exist...since, well...have you ever met anyone from Idaho? Me either.)

I'm a professional pirate and can assure you I don't open fire unless provoked with weapons or you do not comply with my request to...

a. Stop for scan
b. Hand over cargo when asked for it

If you run or shoot back, I will fire. I will give multiple warnings before I kill after I start shooting. But make no mistake, I will kill if you do not comply.

This is what real pirates do. I make a living at it and hundreds upon hundreds of happy taxpayers can attest to me leaving them be without a shot fired if they follow the simple rules I listed.
 
The only good pirate is a dead pirate and the only way they will get my cargo is from my cold, dead hands. Not even then it seems.:p
 
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The people I am talking about are people who target new players in thier sidewinder and kill them for the fun of it.

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Good point the only people who live in Idaho are the illuminati:eek:
 
Someone have to show light upon fresh heretics. They pay for thier blindness with pain & tears & insurance. Banish them into solo if not pass the painfull test of Elite. Kill'em all. Welcome in Open. ©
 
I have yet to meet a proper pirate in- game but I certainly agree that the premise sounds brilliant fun and adds to the game experience. It doesn't matter how scary the incident, people always get excited at the prospect of meeting a yeti!
 
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