Good story. FSD to SC getting masslocked - old story. FSD ingoring mass when going to another system - new to me. Who'd think of that? Have some rep for making others reveal this "secret" 
Good story. FSD to SC getting masslocked - old story. FSD ingoring mass when going to another system - new to me. Who'd think of that? Have some rep for making others reveal this "secret"![]()
I did read. Did you?LAUGH AT THE ONE WHO DIDN'T READ HA HA HA
(ps. off topic, but how do you put a blank line in between paragraphs to prevent the 'wall of text' effect - I've had to use horizontal lines here.)
Good morning CMDRs.
The other day I had my first experience being interdicted and robbed. I'm pretty upset about the experience.
The pirate was an indistinct name in a clipper. I was in a T6. I was completely outclassed in every way.
They interdicted me. I fought. I almost got out, but took a turn wrong and submitted because I didn't want to take the bits of damage from submission.
They told me to stop, which I did. I saw my FSD slowly cool off and get ready. Pirate told me to abandon 15 tons of cargo.
My cargo of the day was about 20t of basic medicines and about 75t of progenitor cells. I could drop the basic medicine.
No, not today thought I.
I had built my T6 for this scenario exactly. I know a clipper almost always gets gimbals due to the hardpoint placement. I spun up the FSD, boosted, threw pips into systems, and started dropping chaff. I can do this.
Cannons splashed off the starboard side shields. Good, no way those are fixed so I don't need to worry about those hitting often. Pulse lasers darted around my canopy, but I rarely got hit. The extra pips to systems should neutralize most of the incoming fire.
I didn't really consider mass blocking in this equation. The FSD was taking a lot longer than I thought it would.
Unfortunately, while I built my T6 for this event, I was not prepared mentally. Adrenaline was rushing through my body, and my flight or fight (flight) prevented me from thinking clearly. Between my SCBs and chaff and boosting and my FSD, I failed to consider my heat buildup.
By the time I did, I was hot. Very hot. I realized that there was no reason to boost (because of the double chaff setup) and that I was spending way too many SCBs with too much waste.
I stop the boosting and lay off the SCBs a bit. However, it was too late. Before I know it, my cargo hatch melts completely and cargo (mostly medicines) spill out. Happy, my pirate wishes me well as I jump into supercruise.
My first pirate experience, and I botched it. I BOTCHED IT!!
Next time I should flip over and hit them in the face with my railguns before spinning up.
Or, drop the cargo while dropping a bunch of mines. Really excited to do that in 1.3 when mines suck a little less.
Thanks for reading.
-Romeo
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The intent of this story is to empower traders. You need no submit jumping. You need no solo. You need no combat logging. All you need to do is stop being stupid and stop running around defenseless in D rated modules.
Now, let's all laugh at the people who think this is a whining pirate thread! HA HA HA
Instead of trying to get back into supercruise, select a nearby star system and FSD to there - mass-lock does not affect your FSD drive if you're jumping to a new system.
As Genar-Hofoen said, select a nearby star system. That saves you a lot of time.
My rule#3 is to ALWAYS have a destination system selected as a Route (i.e. not a simple destination). That way you can tap "next system", then "engage FSD" and you're going straight to Hyperspace.
It's not here to stay... highwake ignoring masslock from ships is going away soon. Don't get used to it.FSD ingoring mass when going to another system - new to me. Who'd think of that? Have some rep for making others reveal this "secret"![]()
It's not here to stay... highwake ignoring masslock from ships is going away soon. Don't get used to it.
If you are quick it's not hard to find where a trader has high jumped to and if you are caught you will deffonately be killed.Instead of trying to get back into supercruise, select a nearby star system and FSD to there - mass-lock does not affect your FSD drive if you're jumping to a new system.
It's not here to stay... highwake ignoring masslock from ships is going away soon. Don't get used to it.
Dear traders and pirate victims,
Don't be an idiot.
Protect yourself and you can make it out-
-without exploits
-without submit jumping
-without fleeing to solo
It's more than possible. All you have to do is try.
Thanks,
Romeo
how do you put a blank line in between paragraphs to prevent the 'wall of text' effect - I've had to use horizontal lines here.
Is that a rumour, or wishful thinking, or do you have an authoritive reference?
Devs have already confirmed this was something put in place back in beta to fix some other issue and forgot to change it later (or something). Don't recall off hand, but they said it will be on the chopping block.Fortunately, submit jumping is not an exploit. And we traders will keep doing it all day long. Deal with it.
Devs have already confirmed this was something put in place back in beta to fix some other issue and forgot to change it later (or something). Don't recall off hand, but they said it will be on the chopping block.
Out of ALL the ships I have interdicted to pirate that chose to run away... only ONE made it out. And it was a fully shielded + SCB T9. The other triple digit number of pilots that chose to ignore my commands to stop, lost all their cargo and their hull.
Or just give up your cargo? Pirates don't usually ask for much, doing what you just did is a one-way ticket to getting a limpet on your hatch and losing ALL your cargo instead of 20 tonnes.
Of course, traders will continue running and unnecessary damage and sadly deaths will continue to occur. Oh yeah, and if you dropped mines and shot me with a railgun, I just wouldn't bother to be honest and would just hatch break your hold.
Ha ha! Kind of the same happened to me while I got interdicted in my Federal Dropship by a wing of 4 big birds (no pirates, just roleplayers texting me "Die, imperial scum!")! Chaff, SCBs, 4 pips to SYS, FSD cooldown done...enabling FSD supercruise and escaping maneuver! Well...what? Why is my FSD charging so slow, I am in a fat Dropship with masslock factor of 20! Damn, they have a FdL! And BOOM, my ship did not survive long against all these beams, railguns and missiles...Unfortunately, while I built my T6 for this event, I was not prepared mentally. Adrenaline was rushing through my body, and my flight or fight (flight) prevented me from thinking clearly. Between my SCBs and chaff and boosting and my FSD, I failed to consider my heat buildup.