This was a first.
Accepting a mission to delivery several tons of Cobalt I got a mission update about 3/4 of the way to my delivery destination- ' we've been alerted that pirates have been sent after you, any that you kill will result in a bonus!' Shortly after that message arrived I was pulled out of supercruise and interdicted- and then the pirate shot at me!
I boosted and boosted again until the FSD was cooled down, charged and got out of there.. only to be interdicted again, pulled out of supercruise and shot at. Boost, got away again.
As I hit final approach to the delivery station it looked like 4 more pirates on the radar- holy crap. I did the loop of shame to the station and finally landed on the pad to dump the load.
Then I discovered that not all stations/ outposts have refueling.. wot ?! Unfortunately I left my fuel scoop at home base in order to carry more cargo- oops. Fortunately I was close enough to another station in that system to refuel.
Pirates !
Question- am assuming that the AI is more likely to dispatch murderous pirates depending on what you're carrying, right ?
I should add, am presently flying the Cobra MKIII in the trade/ delivery role, have been eyeing the ASP Explorer as my next ship purchase, this for the number of slots, jump range and explorer expandability. But I hadn't intended on outfitting weapons at all, first for the weight saving. My strategy being to booost out of (pirate) trouble when it happens.
To anyone flying an ASP Explorer- is it ship as capable of boosting/ speeding away as the Cobra MKIII is ? How about Cobra MKIV ?
Accepting a mission to delivery several tons of Cobalt I got a mission update about 3/4 of the way to my delivery destination- ' we've been alerted that pirates have been sent after you, any that you kill will result in a bonus!' Shortly after that message arrived I was pulled out of supercruise and interdicted- and then the pirate shot at me!
I boosted and boosted again until the FSD was cooled down, charged and got out of there.. only to be interdicted again, pulled out of supercruise and shot at. Boost, got away again.
As I hit final approach to the delivery station it looked like 4 more pirates on the radar- holy crap. I did the loop of shame to the station and finally landed on the pad to dump the load.
Then I discovered that not all stations/ outposts have refueling.. wot ?! Unfortunately I left my fuel scoop at home base in order to carry more cargo- oops. Fortunately I was close enough to another station in that system to refuel.
Pirates !
Question- am assuming that the AI is more likely to dispatch murderous pirates depending on what you're carrying, right ?
I should add, am presently flying the Cobra MKIII in the trade/ delivery role, have been eyeing the ASP Explorer as my next ship purchase, this for the number of slots, jump range and explorer expandability. But I hadn't intended on outfitting weapons at all, first for the weight saving. My strategy being to booost out of (pirate) trouble when it happens.
To anyone flying an ASP Explorer- is it ship as capable of boosting/ speeding away as the Cobra MKIII is ? How about Cobra MKIV ?
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