An odd reason I haven't played some space games is I hate pitch/yaw centric flight models.
It's weird how such a small thing can totally change gameplay but pitch/roll gives things a lovely dogfight feel whereas pitch/yaw feels like floaty space turrets.
I was convinced E D would be going this way and was over the moon when they decided to stick to the original Elite style.
Been excited about Star Citizen, Eve Valkyrie and No Man's Sky too but looking at their trailers they appear to have chosen the pitch/yaw model. I will give it a go as I always do because I love these games but I'm sad there's no love for pitch and roll (the correct flight model
)
Just brain dumping here to say I LOVE the Elite flight model and am glad they have stood apart in this regard.
EDIT:
I realise you can and should yaw in E D but it's set up to be have better turn rates with pitch / roll.
It's weird how such a small thing can totally change gameplay but pitch/roll gives things a lovely dogfight feel whereas pitch/yaw feels like floaty space turrets.
I was convinced E D would be going this way and was over the moon when they decided to stick to the original Elite style.
Been excited about Star Citizen, Eve Valkyrie and No Man's Sky too but looking at their trailers they appear to have chosen the pitch/yaw model. I will give it a go as I always do because I love these games but I'm sad there's no love for pitch and roll (the correct flight model
Just brain dumping here to say I LOVE the Elite flight model and am glad they have stood apart in this regard.
EDIT:
I realise you can and should yaw in E D but it's set up to be have better turn rates with pitch / roll.
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