Yeah, this was my biggest struggle since Alpha2. Paths relations with terrain. Path not able to affect the terrain for creating tunnels or lowering the terrain for making a path under another path or a low track adjacent to a coaster station. And the possibility to create a path up in the air and fill up with terrain afterwards that, as you mention, snap to the path. Also being able to make a flat bridge straight out of a cliff without any slopes. [yesnod]I like the terrain tool but I also feel there could be more. It is a very powerful tool but something just seems off about it. I liked how the terrain would snap paths in RCT3. It also irritated the ❤︎❤︎❤︎❤︎ out of me the terrain doesn't change outside the park boundary. Slopes would be a nice addition and may solve the dreaded path and terrain fight we currently have
Yeah, this was my biggest struggle since Alpha2. Paths relations with terrain. Path not able to affect the terrain for creating tunnels or lowering the terrain for making a path under another path or a low track adjacent to a coaster station. And the possibility to create a path up in the air and fill up with terrain afterwards that, as you mention, snap to the path. Also being able to make a flat bridge straight out of a cliff without any slopes. [yesnod]
Yes I agree. It feels like an obvious feature to let us save terrain sculptures to share in the community. [sad]https://www.youtube.com/watch?v=r8h9ZI-1yVg
I'm just in love with the terrain tools. But i agree, water could be enhanced. Paths dont work satisfactory with it. And we need some kind of 3D select tool so terrain can be shared in the workshop. Technicly it should be possible i reckon [yesnod][wacky]
This +1. Definitely need auto-tunnel for paths.