Planet Coaster - Update 1.13

Managed to load 2 parks out of the 6 I have but dont really see any performance gain though, FPS is still the same around 15 FPS as it was before in those parks with not even detailed rides and limited to 5000 guests.

I hope a new patch comes soon so i can load my favorite old parks again though because i spend hundreds of hours on those,
 
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Oh no, none of my large parks are loading now, they just crash after loading for awhile. I've added a comment on the issue tracker. Hopefully this will be fixed soon, I hope my save games aren't lost :(
 
Thank you for new latest update, Frontier! Loading so much faster, than old versions. Nicely run in the game. I'm glad, and i hope coming a new dlc. :)
 
Hello! :LOL::LOL: I just joined this forum. I have an update idea. I would like an update that was previously requested in this forum: I would like to include the train transfer system while building the roller coaster. i do so build like a roller coaster found in a real theme park. so many major updates have been made. the train transfer and the upgrade to pull the existing train into the garage are really easy, as well as your previous updates. :) I love this game and thank you. :ROFLMAO:
 
Thanks for the update, I guess...
The savegame of my park where I play since about 300 hours crashes the game. I can't load my park anymore.
Wonderful !


Same here! I spend more than a half year on my park, now it crashes during loading, before this update there were 0 issues! 😰😰 @frontier please help...
 
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That's what I'm thinking too. Maybe it will tone down, and we won't receive updates every 3 months like we used to. But I don't think it's over.
I wonder if this new QOL update is getting the game ready for a new DLC? I feel the same way that I don't think Frontier is done just yet developing Planet Coaster. Time will tell though.
 
yeah...folks over at Shyguy's World are reporting crashes trying to open large parks too. I haven't tried my park. Pretty sure it'll crash though. ha ha.
 
Try loading Kaleidoscope Piers and see if it loads. Also, the DLC schedule might be different now. Maybe we will get a new DLC next year. Probably now only 2 DLC’s a year if that. Yes, I do want more ride DLC’s, I don’t care if the next one isn’t until next March. I just want to be reassured that the game is still a work in progress and not considered finished. I realize though that the team is probably working on the console version to meet the next summer release. Will the console include the spooky, adventure DLC’s, etc. or just the game as it was at launch?
 
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I was able to open Kaleidoscope Piers on the first try. However, I had saved it closed with no peeps or staff. Maybe that makes a difference? Are big parks that are crashing upon opening full of guests already?
 
Just wanted to say a big thanks for the "Fix for min departure time when testing a ride ". Several days ago I was building a coaster & had to rebuild parts of it many times, adding more & more block sections as the min departure time was not working during testing. It had been discussed in the forums before & I thought it was an annoyance that I was going to have to "get over" and just live with from now on.
And now it's fixed! Yay! Thanks again! Very happy! :)
 
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