Planet pop-up

Noticed when close to your destination, the planet nearest to you suddenly pops up in the rift, like you can see the colors come into view.

I don't like this, it spoils the effect, I know the ruft isn't great at distant objects, but sudden planets popping up like this really sucks. I have my settings on complete maximum without motion blur.
 
Noticed when close to your destination, the planet nearest to you suddenly pops up in the rift, like you can see the colors come into view.

I don't like this, it spoils the effect, I know the ruft isn't great at distant objects, but sudden planets popping up like this really sucks. I have my settings on complete maximum without motion blur.

Weird. Can't say I get that.

Planets start off as a dot then change to a tiny sphere and grow smoothly as I approach them.

Are you sure you have your FOV and depth set to maximum?
 
Yeah everything's set to maximum. It may be just ATI cards that are affected with this issue. And it's only planets, strangely.
 
I get this, too. They don't fade in the geometric planet quite soon enough, and it happens significantly after the change in size is noticeable on most planets.

Maybe it varies based on the size of the planet? or rather, doesn't vary enough!
 
What I see is the point of light grows into a 'glow', and then the spherical planet blends in with the right size, but the wrong 'brightness'. It's often less bright than it was as a point.

It used to be really bad, and then they seemed to tweak the popup distance and it was just right, but in recent versions of the game it seems to have regressed slightly.
 
It is really noticeable if you are going to a volcanic planet.. all planetary bodies are white dots in super cruse.. and then *poof* it fades away and turns into a dark rock with loads of red glowing.

Even on our real life planet, you can spot mars in the sky and tell it is orange/red, as well as the famous picture Voyager sent back, that the earth was a "pale blue dot"

The color of the dots in super cruse should be tinted to what the majority of the planet surface color is too
 
This is what I get with the Oculus Rift, and a regular monitor:

https://forums.frontier.co.uk/showthread.php?t=102361

mAWSEvI.jpg


It's very hard to get Frontier to acknowledge this. Michael took a look at my screenshots and simply said it is down to the complex texture generation. However the game didn't used to work this way just a few versions back.
 
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