If this would be a life simulation, I would complain. If this game wouldn't gibe me unlimited creativity options, I would complain.
BUT Planet Zoo is resource heavy and it will ever be, because of the freedom we got. Every freedom has its price. And I don't look much at the peeps, but I do look a lot at the animals. And while there are one or two models I'd like to see improved, the majority looks absolutely awesome to me.
I really don't know what people think current PCs can handle. I mean, I would call my own machine high quality, yet I know it's not a NASA computer. It has it's limits and that is fine. We want realistic animal behavior, we want guests that have a good path finding, we want keepers that function perfect.... all that is "work" for a PC. Can we not keep it realistic in our expectations and not compare apples to oranges?
And to mod support: If you want to mod, mod. EA has never given official mod support and the modding community is HUGE and thriving. All the fuzz about "why do they not allow it?!" I don't get as an (ex) simmer.
BUT Planet Zoo is resource heavy and it will ever be, because of the freedom we got. Every freedom has its price. And I don't look much at the peeps, but I do look a lot at the animals. And while there are one or two models I'd like to see improved, the majority looks absolutely awesome to me.
I really don't know what people think current PCs can handle. I mean, I would call my own machine high quality, yet I know it's not a NASA computer. It has it's limits and that is fine. We want realistic animal behavior, we want guests that have a good path finding, we want keepers that function perfect.... all that is "work" for a PC. Can we not keep it realistic in our expectations and not compare apples to oranges?
And to mod support: If you want to mod, mod. EA has never given official mod support and the modding community is HUGE and thriving. All the fuzz about "why do they not allow it?!" I don't get as an (ex) simmer.