First...your points have been addressed in the design of the game and do not need my acknowledgment.
...I understand you "feel" there is a problem and that those "feelings" you have, suggest that my idea creates a balance issue but from reading your comments in other similar threads, it stems from your opinion on the changes. I read through your concerns expressed here and in other threads but its literally not an issue of balance.
What you are describing is an issue brought about when a customer is displaced due to a choice not to buy an expansion.
This is going to come across direct...The development of this game should not ever be hindered due to those who choose not to buy an expansion. The developers intentionally offer substantial opportunities for those players not to be negatively impacted through the use of solo and private groups as well as discounted sales on the expansion. Some others do give-a-ways and even myself, have gifted the game or expansions to others.
I really understand what you're saying but its not as you're suggesting. Its a personal issue that you may have if you don't own the expansion but if you do, others will need to address their own issues. It is in no way a balance issue...its a choice.
Since you're suggesting a change to the game, actually yes you DO need to acknowledge it. I EXPLICITLY described exactly what the issue is and you still refuse to explain how your suggestion will address said issue, but rather you choose to ignore it and pretend it doesn't exist.
And honestly, I feel I've been pretty polite about the whole thing, I know others on this forum would tear into you more about it, but I'm not that way.
In regards to customer choice, I understand there are folks who choose not to buy horizons for what ever reason. However what you are proposing, is taking an option has come much later, DUPLICATING said functions to a paywall module, and ADDING to it's functionality after the fact. a function that has ZERO to do with horizons content and has to do with the core game, super cruise.
The REASON why the PAS hasnt been modified, touched is because it's a given workaround for what was an otherwise huge problem. which was "How do we have Horizons and Non-Horizons players able to play in the same universe without breaking them up."
Traditionally in other games DLC players would be separated from other players and as you made more DLCs you get this stratified community, Fdev clearly didnt want this, they wanted everyone to stick together, which is where the PAS comes in. the PAS in as absolutely general terms is essentially a widget that allows the owners to access the content. But every player physically has the horizons files on their computer or consoles, it's just that without your widget, you can't access it.
If Frontier started putting core gameplay features or mechanics on the widget, it starts to create the very disparity that they were trying to avoid with it. As I described, by just doing your suggestion, it creates a slot disparity. If you were to add more, the disparity only grows further still.
the PAS only exists because there are two versions of the game, if fdev gave everyone the upgrade or if EVERY player bought horizon's today and they stopped selling the core game, it wouldnt need to exist. It's existence is SOLELY to act as a key, it doesn't DO anything on it's own, it's not even a module in strictest sense of the game.
All your suggestion would do is benefit ONE group of players over another, for no reason.
The discussion as to WHY they should add it as core functions to all ships, is so no one group has any advantage over another, and it goes to help fix the module creep. that's WHY there are discussions on why the SCA and ADC shouldn't exist, and why the DC should also be removed from the game, and why, whatever the solution Fdev could come up with, why the PAS really shouldn't exist either.
All your suggestion would do is rile up a very very old argument with fresh blood. and Fdev has gotten enough bad press as is.