Planetary Surface Improvements in Beyond Chapter One?

The improved airless planets are gorgeous from afar. Does this update include planetary surface improvements or is that coming in Q4 with Beyond Chapter Four?
Because that wasn't shown in the live stream.

[video=youtube_share;cGZ4GfR09uo]https://youtu.be/cGZ4GfR09uo?t=532[/video]
 
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Some of the surface will be improved. It won't all turn beige again when we land, so there will be new texture blending and stuff like that. The scatter rock stuff will be updated in Q4 though to co-inside with the new exploration mechanics.
 
* Metal and rock planet colouring and surface detail improvements - Q1
* Lighting improvements (multiple star as light sources, etc), surface improvements for all planet types - Q4

They didn't show landing on planets because of time constrains. They won't look dramatically different, but still more colorful and better terrain overall details.
 
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Pretty sure it has been reworked at the surface level too (honestly it would be a letdown either way).

They had quite a lot to show in 1 hour. Besides Ed said that they wanted people to find out stuffs by themselves during the beta, which is a good point as I'd rather see (experience) the improvements by myself than through a stream.
 
well if the surfaces will look anything like this, i'm amazed!!!

elite-dangerous-planet-concept.jpg
 
From what I gathered seems like there will be some sort of improvement in this update regarding surface textures and terrain.
 
They didn't show landing on planets because of time constrains.

Eh, they had 80 minutes to show stuff and they spent 3 of those 80 on the new planets. It wasn't that they didn't HAVE the time, it's that they didn't TAKE the time.

They could have landed at a surface base to do the outfitting instead of a spaceport. ....
 
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Eh, they had 80 minutes to show stuff and they spent 3 of those 80 on the new planets. It wasn't that they didn't HAVE the time, it's that they didn't TAKE the time.

They could have landed at a surface base to do the outfitting instead of a spaceport. ....

It is highly possible that they didn't prioritize over other things because of still ongoing improvements during internal testing. I personally see it as no big deal breaker considering we will see them ourselves soon enough.
 
I'm most curious to know if they have done some optimisation so that the new planet textures don't add lag and/or increase the GPU strain. The new "look" of the rocky planets they showed looked like a graphical improvement over the ones we have in the live game - they had way more visible mountain ranges and were generally a lot less flat and bland looking in terms of geological features. Does that mean the minimum graphics requirements will be raised with Beyond?
 
It is highly possible that they didn't prioritize over other things because of still ongoing improvements during internal testing. I personally see it as no big deal breaker considering we will see them ourselves soon enough.

Ed posted they'll do some planetary landing during the next stream.
 
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