The planets and suns really dont look right when you get fairly close (like dropping out of frame shift next to sun) they only seem about 100 feet across. The reason for this is that fd renders them with 3d depth, the human eye can only perceive depth up to about 200 meters, after this everything is actully flat, like a painting. Planets should appear to be focusses the same as the sky box in 2d to actually appear like a massive object in the distance. It feels like fd made them pop out in 3d simply because they can, rather than making it realistic.
E D... please switch of separation on objects further than 200 meters! You really notice the difference when you look at a gas giant when sitting in its rings, the gas giant is correctly rendered as 2d at this distance an looks truly massive.
E D... please switch of separation on objects further than 200 meters! You really notice the difference when you look at a gas giant when sitting in its rings, the gas giant is correctly rendered as 2d at this distance an looks truly massive.
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