Planets with atmospheres and diverse biomes

Well since the release of odyssey (2021) I have not heard anything about being able to land on planets with atmospheres and that there are more biomes than just arid planets or planets with a little ice, currently being able to get off the ship is just an "extra" and for the price that has the DLC is practically empty only allows you to get off the ships and also have pvp & pvE combat, but let's be honest who does not want to odyssey can land on planets with atmospheres, and see some difference when you land because practically 99. 9% of all planets are procedurally generated but they are practically all the same so what do you know about having new planets and a more decent diversity?
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I first saw these images in an ED trailer a few years ago and I really thought when Odyssey came out that we would see green planets that you could land on, but I was disappointed, but I still don't give up hope that someday FDev will impress us with green and more diverse planets where landing and taking a walk is a visual and playable experience.
 
It's not going to happen.

They have demonstrated that they lack the will and the ability to do anything more than what we have right now - they botched Odyssey so badly that there's literally no incentive for them to go any further with it.

It's obvious they've given up trying to enhance the underlying game engine, which is what would be necessary to produce the kind of planets you're asking about.

Basically, what you have now (Odyssey) is what you get, and it would be unwise to expect anything more from it.

Sorry.
 
It's not going to happen.

They have demonstrated that they lack the will and the ability to do anything more than what we have right now - they botched Odyssey so badly that there's literally no incentive for them to go any further with it.

It's obvious they've given up trying to enhance the underlying game engine, which is what would be necessary to produce the kind of planets you're asking about.

Basically, what you have now (Odyssey) is what you get, and it would be unwise to expect anything more from it.

Sorry.
I confess I'm of a similar mindset. Would love to be proved wrong, but not holding my breath for anything more from Frontier in this regard.

Edit: although I have to add that those images (as I'm sure the OP realises) are totally faked and would never have appeared in an actual "trailer".
 
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I seem to remember some comments about Horizons being an absolute dogs dinner on release as well. They sorted that out and here we are.

That said, there's got to be a limit to how much you can add to the game so I'm assuming this is it until FDev say otherwise. Sitting in patches of ground covered in tussocks suggests it might be possible, but it's surely got to be a big jump to get from here to something like those videos.
 
I seem to remember some comments about Horizons being an absolute dogs dinner on release as well. They sorted that out and here we are.

That said, there's got to be a limit to how much you can add to the game so I'm assuming this is it until FDev say otherwise. Sitting in patches of ground covered in tussocks suggests it might be possible, but it's surely got to be a big jump to get from here to something like those videos.
Also nothing would be different whether fdev are going to do more or not, they wouldn't tell us either way (if they even know themselves). So we will just need to wait and see.
 
I seem to remember some comments about Horizons being an absolute dogs dinner on release as well. They sorted that out and here we are.

That said, there's got to be a limit to how much you can add to the game so I'm assuming this is it until FDev say otherwise. Sitting in patches of ground covered in tussocks suggests it might be possible, but it's surely got to be a big jump to get from here to something like those videos.
Indeed. I've just played through Subnautica and Subnautica Below Zero. They each only represent one small part of one planet, but scanning alien wildlife is a whole different ballgame when it's part of a carefully designed and hand-crafted interactive ecosystem. Those games are unbelievably beautiful - anyone who likes xbio should give them a try.
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Well since the release of odyssey (2021) I have not heard anything about being able to land on planets with atmospheres and that there are more biomes than just arid planets or planets with a little ice, currently being able to get off the ship is just an "extra" and for the price that has the DLC is practically empty only allows you to get off the ships and also have pvp & pvE combat, but let's be honest who does not want to odyssey can land on planets with atmospheres, and see some difference when you land because practically 99. 9% of all planets are procedurally generated but they are practically all the same so what do you know about having new planets and a more decent diversity?View attachment 346099View attachment 346100View attachment 346101
I first saw these images in an ED trailer a few years ago and I really thought when Odyssey came out that we would see green planets that you could land on, but I was disappointed, but I still don't give up hope that someday FDev will impress us with green and more diverse planets where landing and taking a walk is a visual and playable experience.
I was hoping they'd gradually make their way there - start with barren but atmospheric planets like Mars and Venus and start with basic volcanoes and volcanic eruptions and lava flows. No animals or plants to design, just basic geography and lava and thick atmospheres, with some volumetric cloud work too.

Then move on to water worlds. No need to design a submarine for Subnautica style gameplay (that's a game on its own) but maybe add some creatures that surface on oceans like whales. Maybe design a few species that would dwell on polcar ice caps. Basically a training ground for earth like worlds but with way less wildlife and fauna.

This is the logical journey to earth like worlds, but let's face it, the fact that they haven't even tried to do a Mars or Venus like world yet tells us exactly how far along this journey they are.

I gave up a long time ago expecting anything big from Frontier - Glassdoor reviews say that their in-house Cobra engine is pretty much unworkable and a major scare for even competent developers.
 
I was hoping they'd gradually make their way there - start with barren but atmospheric planets like Mars and Venus and start with basic volcanoes and volcanic eruptions and lava flows. No animals or plants to design, just basic geography and lava and thick atmospheres, with some volumetric cloud work too.

Then move on to water worlds. No need to design a submarine for Subnautica style gameplay (that's a game on its own) but maybe add some creatures that surface on oceans like whales. Maybe design a few species that would dwell on polcar ice caps. Basically a training ground for earth like worlds but with way less wildlife and fauna.

This is the logical journey to earth like worlds, but let's face it, the fact that they haven't even tried to do a Mars or Venus like world yet tells us exactly how far along this journey they are.

I gave up a long time ago expecting anything big from Frontier - Glassdoor reviews say that their in-house Cobra engine is pretty much unworkable and a major scare for even competent developers.
Beside the point, but Mars is terraformed in the ED universe.
 
Glassdoor reviews say that their in-house Cobra engine is pretty much unworkable and a major scare for even competent developers.
Glasdoor.... :ROFLMAO:

Strange how new titles are developed on the same 'unworkable' engine... Maybe the "work smart" kiddies don't like it?
 
I seem to remember some comments about Horizons being an absolute dogs dinner on release as well. They sorted that out and here we are.

The original incarnation of Horizons was my second favorite version of the game ever. There were some bugs, and plenty of performance issues, but nothing like what Odyssey's got. The way Horizons initial performance issues were sorted out (significant graphical downgrades for modest performance enhancements) is not something I'd have wanted to see a repeat of, but it's what we got with regard to fires and ultra+ terrain with Odyssey.
 
Following the post re Subnautica, for the FDev team I'd like to see the water worlds as being the next logical step for atmospheric flight and 'surface' landings. With only sporadic island formations, and a minimal ground base re-design; instead the sub-surface environment could be explored including a range of marine animal life along with versions of the existing surface exobiological species. I'd love to see the mechanics of a wave simulated on the waters surface, simple ice-floes and 'bergs, maybe whole frozen masses to land on. These planets skies could also be developed - thanks to the moisture and ionisation - with huge cloud formations and just imagine an electrical storm seen through the colourful hues of these different worlds and their suns!..... well, one can dream!
Its probably safe to say that lush, green worlds and massive procedurally-generated inhabited planets are some way off ever arriving in ED but the water worlds offer a stepping-stone and some new interesting aspects to attract fans of other genres. We could have marine SRVs (SSRVs?) and deployment modules. Special fittings/skids for water-landings, etc. You could even go fishing!...
:)
 
I'm of the opinion that frontier simply cannot technically produce more complex worlds. They're not working on them either as Arf released a statement some time ago stating work had paused on planet generation In favour of other things.
We haven't even seen whispy clouds yet let alone water on planet surfaces.
.....if we're really, really lucky, they may produce another small round of plants. But I'm not holding my breath.

In its current state I find exploration simply tedious. Once you have discovered the very limited number of bio specimens and geo sites , that's it, everywhere is virtually the same across the entire galaxy.
The method for scanning bio's in particular is extremely repetitive and not acceptable. Running around haplessly to scan one plant three times.

Hooray for nothing. \o/

Flimley
 
I'm of the opinion that frontier simply cannot technically produce more complex worlds. They're not working on them either as Arf released a statement some time ago stating work had paused on planet generation In favour of other things.
Nah. What was said was they weren't intending to spend time on regenerating the entire universe just to remove the tiling that so many complained about on EDO release.

That was certainly not intended to suggest no changes to planets or other worlds would come in the future. It was simply a statement about the tiling issue.

Of course that's not to say they ever will revisit, well, anything.
 
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