Newcomer / Intro Planetside Bases Disappear On Orbital Approach

Fading fast, folks. Too draining to run here and ask for help on everything I try to do. There isn't a "learning curve" on this sim--there's a "knowledge barrier."

Long-winded, sarcastic rant follows. Turn back while you still can.

Arrived at deciat 6a--home of felicity farseer. Performed a DSS and was informed that scan was successful. I know this is true because the scan encased the planet in an ultra-annoying blue orb. I'll search the net later for the procedure, equipment, training, material components, key binds and module build that removes that orb but...I digress. Entered orbit and began visual scan for farseer inc. Was rewarded with a dotted circle that said "farseer." Knew this meant it was on the far side of the planet but it was rising towards the horizon. I maneuvered to get lined up. As it crested the horizon the circle turned solid. Oh, Joy! Here it comes! Getting closer....closer. Okay, time to start your descent. As I'm looking directly at it...Bloop!

GONE.

I search and search and drop down lower and circle and look and... NOTHING.

I rocket back up to max orbit and I go around and around and around and around and I change my orbit to a polar one and go around and around and I tweak my orbit again and go around and around and around. Then I jet on out in to space so I can see the whole planet and I go around in a huge orbit.

NO. FARSEER. BASE. Not any more. Gone.

The same "geological sites" go round and round and I see them on every pass--I'm pretty sure they were laughing and waving at me. But no felicity farseer.

Okay, no problem. I wasted all that time learning how to operate the DSS for nothing but that's okay. I can still find that base. The internet informs me from two sources that the coordinates for the base are 17.6252/79.6662. I can do this. I orbit until I'm close then drop down to 20 km altitude and decide to fly to the base. Takes a LONG time and I feel like an idiot for the entire trip but at least I'll get my precious blueprint. I monitor and nurse those numbers. I know this will work because I had to do the same thing to get to a barnacle forest site that showed up from orbit just long enough to get my hopes up before it also disappeared never to return. But...I digress again. I'm getting closer...closer...I should be able to see it. I'm right directly on top of it according to my coords. I roll over and look and see....

What do I see...?


What...?


NOTHING.


No base at the coordinates.

Spiral down! Get lower maybe it doesn't render at 20km. 10 km? 5km? Well...it should be rendering now.

Double check those coordinates. Make sure they are both positive. Yep. Check 'em again. Yep, I'm there.



NO. FARSEER. INC.



After some sleep I'll feel better and probably be ready to get back in the saddle but right now it's taking a lot of fortitude for me to even ask if anybody cares to tell me why doing a DETAILED SURFACE SCAN (as directed by multiple how-to's on the net) doesn't paint a planetary base and make it possible for me to actually go there.

As you can tell I don't know what I'm doing so please explain it as you would to a small child or mental deficient. You won't be off by much.
 
Performed a DSS and was informed that scan was successful. I know this is true because the scan encased the planet in an ultra-annoying blue orb. I'll search the net later for the procedure, equipment, training, material components, key binds and module build that removes that orb but...I digress.
Switch from Analysis Mode to Combat Mode, and the heat map/scan map for the planet will disappear.

As for the magically disappearing Farseer Inc, that sounds like some kind of instancing error. I definitely think you should re-log. You may also want to specifically select Farseer Inc. from your left side nav panel instead of trying to navigate to the surface POI. Should look like a surface settlement but with the engineering icon that looks like a hexagonal nut instead of the normal surface settlement icon. If you don't have it in the list, scan Deciat's nav beacon near the main star you jump to.

If this helps any; the situation you're encountering sounds less like a gap in your knowledge and more like a game bug. Let us know if you get it sorted out.
 
Populated settlements are not revealed by the DSS - Nav Beacons, FSS or 'flying close to the planet' will do it. Though I bet Deciat is a pre-discovered core system.

Then Nav Panel / System map. Simples.
 
Thanks for the assist everybody. I think I'm straightened out now.

Here's how stupid I am. The reason I couldn't see farseer inc in my nav panel is because I had settlements filtered out. In my defense I will say that I never knew you could lock on to settlements and assumed they were always found visually from orbit like I was trying to do.

So that one's on me and I apologize for the drama.

As for the coordinates I was trying to use to find the base, the ones quoted above are incorrect. I was busy landing at farseer so I couldn't write them down but the actual coords are something like 23.xxxx, 158xxxx. Or something close to that. Can't remember which 3rd party tool quoted the bad coords but they were inaccurate. The funny part about this is that when I logged back in there was another player landed nearby at the bad coord site. I wonder if they were following the same bad coords that I was.

So...this stumblebum is loose on the galaxy once again trying to get out of my own way.

Thanks again for the help.
 
Thanks for the assist everybody. I think I'm straightened out now.

Here's how stupid I am. The reason I couldn't see farseer inc in my nav panel is because I had settlements filtered out. In my defense I will say that I never knew you could lock on to settlements and assumed they were always found visually from orbit like I was trying to do.

So that one's on me and I apologize for the drama.

As for the coordinates I was trying to use to find the base, the ones quoted above are incorrect. I was busy landing at farseer so I couldn't write them down but the actual coords are something like 23.xxxx, 158xxxx. Or something close to that. Can't remember which 3rd party tool quoted the bad coords but they were inaccurate. The funny part about this is that when I logged back in there was another player landed nearby at the bad coord site. I wonder if they were following the same bad coords that I was.

So...this stumblebum is loose on the galaxy once again trying to get out of my own way.

Thanks again for the help.
Just to clarify, coordinates for many settlements changed with Odyssey when all the new planets went in. You can't rely on old coordinates. So, for future reference, discard old info.
 
Happy that you managed to solve the issue.
Having gone myself through lots of frustrating experiences, and dealing with the learning curve like everybody else, I can tell you one thing.

Especially at the beginning, we tend to blame our shortcomings on the game. A lot.
Rest assured that 99% of the problems you will be facing at the beginning are not caused by the game, but by your limited knowledge of it. Unfortunately the game does not hold your hand, but that is not necessarily a bad thing. It's part of the exploration process.

The suggestion I can give you is to reach out (as you are doing) and seek assistance from the community: anytime you find something baffling, come and ask, I am sure there will be a detail that you missed, and it will be clarified.

It happens to everyone, even to those who have been playing for thousands of hours.

Do not give up!

o7
 
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