Hi all,
I have lots of engineered ships but was out of the game and missed most of the beta for 3.0. I've done research but wanted to ask a few things. Stop me anywhere I am wrong too
Questions are in bold.
-I have a multi-role Anaconda, it's my primary ship. My plan is to store all engineered modules, buy new stock modules and engineer everything from bottom to top. Then compare old vs new and grandfather if the new is better so I have 2x top grade modules. I may then rinse and repeat with my other engineered ships. Not sure yet, depends on irl time. <- Is this sensible or is there anywhere to find out for sure which modules are better/worse without doing this?
-The system is linear now but its not always the same number, so grade 1 to 2 may take anywhere between 3 and 5 spins. <- Is this true, are these numbers known?
-Technology/data etc brokers are the way to go, gather all materials and swap for what you need <- Accurate? And is there a list of locations around?
Also is Inara up to date with recipes and everything?
I always plan things out. Previously I'd calculate what I need for 15x G5 rolls and the process would be "Plan -> Gather -> Engineer". Now the process will be "Plan -> Gather -> Trade -> Engineer" and I will need the maximum materials required for every grade increase (e.g. 5x G1 rolls, 5x G2 rolls etc).
Anyone spot any other flaws or issues or have any recommendations?
Thanks in advance for any help! o7
I have lots of engineered ships but was out of the game and missed most of the beta for 3.0. I've done research but wanted to ask a few things. Stop me anywhere I am wrong too
-I have a multi-role Anaconda, it's my primary ship. My plan is to store all engineered modules, buy new stock modules and engineer everything from bottom to top. Then compare old vs new and grandfather if the new is better so I have 2x top grade modules. I may then rinse and repeat with my other engineered ships. Not sure yet, depends on irl time. <- Is this sensible or is there anywhere to find out for sure which modules are better/worse without doing this?
-The system is linear now but its not always the same number, so grade 1 to 2 may take anywhere between 3 and 5 spins. <- Is this true, are these numbers known?
-Technology/data etc brokers are the way to go, gather all materials and swap for what you need <- Accurate? And is there a list of locations around?
Also is Inara up to date with recipes and everything?
I always plan things out. Previously I'd calculate what I need for 15x G5 rolls and the process would be "Plan -> Gather -> Engineer". Now the process will be "Plan -> Gather -> Trade -> Engineer" and I will need the maximum materials required for every grade increase (e.g. 5x G1 rolls, 5x G2 rolls etc).
Anyone spot any other flaws or issues or have any recommendations?
Thanks in advance for any help! o7