I do not understand why people love TLB PA's so much. Let me start this thread by stating my opinion:
Unless you are;
-Rinzler,
-In a Vulture with two advanced PA's with TLB,
-Fighting a bulky ship
TLB is pretty much useless.
You see this button?
When you push this button, your ship automatically selects the ship that attacked you in the last few seconds. Meaning that the only thing you need to do to counter TLB is to press a button on your keyboard.
It's not that hard. Really. You press buttons on your keyboard all the time. You can do this too.
TLB only gets annoying when you get hit by one every 0,5 seconds, like the example I gave about Rinzler's Vulture loadout. But, how often do you see a PvP build that contains more than one TLB Plasma Accelerator? Not to mention that a lot of people don't have enough skill to accurately stay on the lead indicator of the PA's to land every single shot.
Besides, having to pay your ship's insurance because you've been hit by an Oversized PA is a lot more annoying than having to press a button on your keyboard because you've been hit by a TLB PA.
My point is; unless you are planning to make a wacky build that contains multiple rapid fire/advanced Plasma Accelerators, TLB is useless and can be countered with the push of a button.
And don't even bother bringing up missiles. We all know that there are only three weapons in the game: Rail guns, PA's and Multi-cannons.
So please explain to me why I should get a TLB PA instead of one with a different experimental.
Unless you are;
-Rinzler,
-In a Vulture with two advanced PA's with TLB,
-Fighting a bulky ship
TLB is pretty much useless.
You see this button?

When you push this button, your ship automatically selects the ship that attacked you in the last few seconds. Meaning that the only thing you need to do to counter TLB is to press a button on your keyboard.
It's not that hard. Really. You press buttons on your keyboard all the time. You can do this too.
TLB only gets annoying when you get hit by one every 0,5 seconds, like the example I gave about Rinzler's Vulture loadout. But, how often do you see a PvP build that contains more than one TLB Plasma Accelerator? Not to mention that a lot of people don't have enough skill to accurately stay on the lead indicator of the PA's to land every single shot.
Besides, having to pay your ship's insurance because you've been hit by an Oversized PA is a lot more annoying than having to press a button on your keyboard because you've been hit by a TLB PA.
My point is; unless you are planning to make a wacky build that contains multiple rapid fire/advanced Plasma Accelerators, TLB is useless and can be countered with the push of a button.
And don't even bother bringing up missiles. We all know that there are only three weapons in the game: Rail guns, PA's and Multi-cannons.
So please explain to me why I should get a TLB PA instead of one with a different experimental.