PvP Plasma Accelerators and Target Lock Breakers...

Maybe rebuff it to remove all subtargeting and missile locks, but not remove the target for fixed/gimbal.

That way it serves its original purpose without going back to being utterly game breaking for players who don't move around sufficiently, or can't due to thier preffed ship.

That would be really useful change.
My cold builds would gain a big top up to their viability.
At current levels the effect has become just a quasi mrp anyway.
I
 
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The way TLB worked so far was ruining big ships gameplay at worst, or was limiting options to fixed hitscan only at best, i really hope it was sane FD decision to nerf it. BTW, i dont know why TLB get introduced in the first place, its useless in pve, why make even bigger gap in pve vs pvp than it is now?, what the purpose of this really....
 
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So please explain to me why I should get a TLB PA instead of one with a different experimental.

Well, how the times have changed.

After getting my butt handed over to me by the famous Reverski master who sniped my power-plant, I decided to integrate TLB into my build.

Works well so far.
 
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