By now i tried every single Weapon, and a decent amount of Engineering.
This is what i have discovered...
Plasma Weapons. They do sound neat on Paper, good Damage against Shields and Health but for the cost that they are harder to hit with? Sounds fine...
Executioner, the "Long Range Plasma Rifle" or "Sniper" ... yeah it really is not.
100m effective Range? Sounds neat. On Paper. It has the same Projectile Speed as all the other Plasma Weapons, so its almost impossible to hit at that Range.
Its high Damage also sounds great on Paper...until you realize that there is no Overshield Damage. It doesnt matter if your Rifle deals 100dmg per Shot. If the Enemy has even just 1 Shield Point left, you will deal exactly 1 Point of Damage. So, you will always need atleast 2 Hits to kill someone with Shield.
My G2 was strong enough to destroy most of the "Medium" Shields, those with 3 Bars. Sometimes it left a tiny bit of it, in which case the Overshield Problem became visible. It did not matter that i just dealt 95% Damage in one Shot. So even at G5 it will always be a 2-Hit Kill.
Overshield Damage is no issue at all with the other Guns, as most of them have a high RoF. It doesnt matter if you need to hit 20 or 22 times. Your DPS comes from you Rate of Fire, not your Damage per Shot. So, with most Weapons you will not even notice it. Would it make the Executioner even more Deadly? YES. Its a Sniper Rifle, its supposed to be deadly. Its a High-Skill and High-Risk Weapon. Without the Ability to deal Damage, it just...nothing. So, take Cover and dont run around like a headless Chicken!
Intimidator, the Shotgun.
Lazy Design. There is no RNG Pattern with it, the Pellets always hit in the same Pattern. It also completely negates Overshield Damage due to the amount of Pellets it can hit with.
Oppressor, yeah no. There is literally no reason to use this. Even a G1 Laser Pistol is more effective at killing someone.
Damage is way too low, Projectiles are way too slow.
Tormentor, the Pistol
This is the only Plasma Weapon that is actually fine. It is a Short-Range Cannon.
TL;DR:
Slow-RoF Weapons like Executioner and Tormentor need Damage that carries over. The Drawbacks are currently too much, and Upgrading doesnt matter if your Damage is capped to the Enemies Shield.
Executioner also needs faster Projectiles to become a "Sniper".
This is what i have discovered...
Plasma Weapons. They do sound neat on Paper, good Damage against Shields and Health but for the cost that they are harder to hit with? Sounds fine...
Executioner, the "Long Range Plasma Rifle" or "Sniper" ... yeah it really is not.
100m effective Range? Sounds neat. On Paper. It has the same Projectile Speed as all the other Plasma Weapons, so its almost impossible to hit at that Range.
Its high Damage also sounds great on Paper...until you realize that there is no Overshield Damage. It doesnt matter if your Rifle deals 100dmg per Shot. If the Enemy has even just 1 Shield Point left, you will deal exactly 1 Point of Damage. So, you will always need atleast 2 Hits to kill someone with Shield.
My G2 was strong enough to destroy most of the "Medium" Shields, those with 3 Bars. Sometimes it left a tiny bit of it, in which case the Overshield Problem became visible. It did not matter that i just dealt 95% Damage in one Shot. So even at G5 it will always be a 2-Hit Kill.
Overshield Damage is no issue at all with the other Guns, as most of them have a high RoF. It doesnt matter if you need to hit 20 or 22 times. Your DPS comes from you Rate of Fire, not your Damage per Shot. So, with most Weapons you will not even notice it. Would it make the Executioner even more Deadly? YES. Its a Sniper Rifle, its supposed to be deadly. Its a High-Skill and High-Risk Weapon. Without the Ability to deal Damage, it just...nothing. So, take Cover and dont run around like a headless Chicken!
Intimidator, the Shotgun.
Lazy Design. There is no RNG Pattern with it, the Pellets always hit in the same Pattern. It also completely negates Overshield Damage due to the amount of Pellets it can hit with.
Oppressor, yeah no. There is literally no reason to use this. Even a G1 Laser Pistol is more effective at killing someone.
Damage is way too low, Projectiles are way too slow.
Tormentor, the Pistol
This is the only Plasma Weapon that is actually fine. It is a Short-Range Cannon.
TL;DR:
Slow-RoF Weapons like Executioner and Tormentor need Damage that carries over. The Drawbacks are currently too much, and Upgrading doesnt matter if your Damage is capped to the Enemies Shield.
Executioner also needs faster Projectiles to become a "Sniper".