Greetings,
I'd like to preface what I'm about to say by stating that I love Elite Dangerous. I've been a player of the Elite franchise since whichever version it was that was released on 5 & 1/4 floppy discs. And I've been playing ED for over a year. I also want to acknowledge that Frontier, as a whole, seems to a pretty damn good job of adding new and interesting content, supporting their player base and generally being relatively "good guys" (as opposed to EA, Activision, Bethesda and the other predatory gaming companies out there). So... I love you guys.
I do have one small complaint, however. And it's a new one.
Recently I've been experiencing something... let's call it "annoying". Now I don't know if it's always been this way or if this is a new development but lately when I've been doing missions with the possibility of hostile ships being sent after me... they stopped being plausible. By that I mean they seem to spawn on top of me. Literally spawning into an interdiction, which means there is nothing I can do, no skill I can develop, no equipment I can purchase or engineer to avoid those interdictions. So that's annoyance number 1.
Then, after I'm interdicted and choose to fight instead of run away, I can beat up an enemy until he runs away. No bounty. Eh. It happens. Only 10 seconds later, while my shield is still recharging, the SAME enemy re-spawns directly behind behind me, immediately begins an interdiction AND he's got a brand new ship with 100% hulls and shields and even a new, more effective weapon layout... defying anything resembling temporal consistency.
So... it's frustrating. Having magical enemies really ruins the game for me. A little bit of consistency here would go a looooong way.
Anyhoo, that's my two cents.
Cheers and carry on.
I'd like to preface what I'm about to say by stating that I love Elite Dangerous. I've been a player of the Elite franchise since whichever version it was that was released on 5 & 1/4 floppy discs. And I've been playing ED for over a year. I also want to acknowledge that Frontier, as a whole, seems to a pretty damn good job of adding new and interesting content, supporting their player base and generally being relatively "good guys" (as opposed to EA, Activision, Bethesda and the other predatory gaming companies out there). So... I love you guys.
I do have one small complaint, however. And it's a new one.
Recently I've been experiencing something... let's call it "annoying". Now I don't know if it's always been this way or if this is a new development but lately when I've been doing missions with the possibility of hostile ships being sent after me... they stopped being plausible. By that I mean they seem to spawn on top of me. Literally spawning into an interdiction, which means there is nothing I can do, no skill I can develop, no equipment I can purchase or engineer to avoid those interdictions. So that's annoyance number 1.
Then, after I'm interdicted and choose to fight instead of run away, I can beat up an enemy until he runs away. No bounty. Eh. It happens. Only 10 seconds later, while my shield is still recharging, the SAME enemy re-spawns directly behind behind me, immediately begins an interdiction AND he's got a brand new ship with 100% hulls and shields and even a new, more effective weapon layout... defying anything resembling temporal consistency.
So... it's frustrating. Having magical enemies really ruins the game for me. A little bit of consistency here would go a looooong way.
Anyhoo, that's my two cents.
Cheers and carry on.