I was just reading this great thread (below) about animals being star of the show, or not. Ultimately on this point, there really is no way to see the animals moving and have time to enjoy them without having an exhibit creature give birth (leading to disharmony in that exhibit) or some other overcrowding, inbreeding, fighting, welfare to deal with.
Time to enjoy the animals playing and being a visitor in my own zoo would be really nice, got to admit it.
Can we have a pause mode where the zoo is running and the guests are interacting and the animals are playing, everything is moving and working but no shops, finances, maintenance, babies, illness, litter, crime, feeding, welfare etc are affected in any way?
I know there are options to turn some of these things off but I am talking about a different play mode, added to the Play and Pause options. Where the zoo can be viewed and enjoyed at no consequence to anything else?
Cinema mode if that makes any sense?
Idea born here.....
Time to enjoy the animals playing and being a visitor in my own zoo would be really nice, got to admit it.
Can we have a pause mode where the zoo is running and the guests are interacting and the animals are playing, everything is moving and working but no shops, finances, maintenance, babies, illness, litter, crime, feeding, welfare etc are affected in any way?
I know there are options to turn some of these things off but I am talking about a different play mode, added to the Play and Pause options. Where the zoo can be viewed and enjoyed at no consequence to anything else?
Cinema mode if that makes any sense?
Idea born here.....
Why the animals aren't the stars of the game - and what needs to be done about it
Why on earth is a wall of text incoming and why do I care so much? First of all, let me get straight the basics, as this is very important to me: I am (almost) a one game player. I have one game as a hobby and just play other games from time to time. After EA took the Sims away as my hobby...
forums.frontier.co.uk
Last edited: