Currently the rates for bounties on player criminals is incredibly underwhelming and weak. Some of these SpecOps/wetwork missions have a maximum payout of 50 million credits, where they send you off to go kill 25-30 civilians, and by the end of the mission the maximum bounty you accrue is 150,000 credits. What? I was just sent off to go kill civilians, and was paid 50 million, and my bounty is just mere pennies? What's worse about this system is that you can pay off your own bounty through Interstellar Factors, meaning you can literally pay to kill innocent people and suffer almost no consequences for your actions. When you kill innocent people, you should face the consequences no matter how well off you are in game. I'm sitting on 2 billion credits, and having to pay 150,000 CR after committing intergalactic terrorism is just a drop in the bucket for me. I obviously am no developer, so I can't talk hard numbers here, but the system should punish players way harder and make you feel more than just mild discomfort, and maybe even make it so that players can't pay off their own bounties? This should be for PvP and PvE, though I guess notoriety already kind of stings a little having to avoid a system for 2 hours, but even that I could make an argument for to be buffed.
There's another positive to be looked at here; if player bounties go up even higher and space murder hobos are worth more than just a few hundred thousand credits, then player bounty hunting could even see a rise in popularity. Killing gankers could actually be worth someone's time, even. Anyways that's the end of my rant, how does everyone else feel about the current state of player bounties?
There's another positive to be looked at here; if player bounties go up even higher and space murder hobos are worth more than just a few hundred thousand credits, then player bounty hunting could even see a rise in popularity. Killing gankers could actually be worth someone's time, even. Anyways that's the end of my rant, how does everyone else feel about the current state of player bounties?