Player-made colonies: Would you or would you not go with it?

The point would be to have a home of your own. And you could invite friends in your instance. Like many other games do..

Other games do it when they're using a network model that places everyone on a single shared server (or separate servers like WoW), where it makes much more sense.

If you bring in the OP's idea of "Everything you do to your station will affect the economy and the allegiances," and it can only be instanced for one player or group of players, then it opens up all kinds of potential exploits.

This is a game where FD has gone out of their way (including killing Offline mode) to make sure we're all inhabiting the same shared Galaxy, with the only exception being how many other human players we see around us. That's why stations are owned by NPC's. Everyone sees them, nobody can take them over except by collective alliance with a pre-existing faction, where all players are able to participate. The idea of private station ownership in instances that can't be shared with the entire player base, just doesn't seem like a good fit for either the design philosophy or the network model.
 
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