Greetings Commanders,
As most of you know we started an initiative last year which would allow player groups the opportunity to own their own minor faction. More important than this the plan is that as those player owner minor factions grow and expand they will be able to demonstrate their stronghold in the galaxy and eventual, the largest player owned minor factions would be able to contest to become a superpower in the game. There are other areas that we want to grow and develop the player owned minor factions too but there isn’t anything to announce right now.
As with any new process, the player owned minor factions is in a place where we can improve and adjust how we implement them based on feedback we’ve had from you guys. Which is why we wanted to post up this thread which details a few changes we would like to make to the way that these work and ask for your input and feedback on some other questions that we are considering.
System flipping
Previously all player owned minor factions going into the game could pick their own allegiance. However, we have decided that all new submissions will need to be the same allegiance as the system they are entering (if the system is controlled by a superpower). This is to avoid system flipping.
We would love to know from your perspective, whether you feel independent systems should require a minor faction to be added which is independent or whether it should be allowed that a super power aligned minor faction should be allowed in independent systems (thus flipping that system, if it’s added as the controlling faction)
Influence
To date, all new minor factions have been added in as the controlling faction. They are granted the highest influence and the controlling station and then they need to maintain this.
The question we’d like to ask you is if this is something we should continue or if you feel they should start with a lower amount of influence per new faction.
Exemption list and current factions
We will be publishing an exemption list and a list of the current minor factions in the group’s forum. For the exemption list, we current exclusive all superpower capital systems and permitted systems. We would like to know if (and why) other systems should be off limits and we will consider adding them to the list of exemptions.
Thanks for reading, I appreciate there is a lot of information here but if you have any questions at all, don’t hesitate to ask.
Thanks,
Zac
As most of you know we started an initiative last year which would allow player groups the opportunity to own their own minor faction. More important than this the plan is that as those player owner minor factions grow and expand they will be able to demonstrate their stronghold in the galaxy and eventual, the largest player owned minor factions would be able to contest to become a superpower in the game. There are other areas that we want to grow and develop the player owned minor factions too but there isn’t anything to announce right now.
As with any new process, the player owned minor factions is in a place where we can improve and adjust how we implement them based on feedback we’ve had from you guys. Which is why we wanted to post up this thread which details a few changes we would like to make to the way that these work and ask for your input and feedback on some other questions that we are considering.
System flipping
Previously all player owned minor factions going into the game could pick their own allegiance. However, we have decided that all new submissions will need to be the same allegiance as the system they are entering (if the system is controlled by a superpower). This is to avoid system flipping.
We would love to know from your perspective, whether you feel independent systems should require a minor faction to be added which is independent or whether it should be allowed that a super power aligned minor faction should be allowed in independent systems (thus flipping that system, if it’s added as the controlling faction)
Influence
To date, all new minor factions have been added in as the controlling faction. They are granted the highest influence and the controlling station and then they need to maintain this.
The question we’d like to ask you is if this is something we should continue or if you feel they should start with a lower amount of influence per new faction.
Exemption list and current factions
We will be publishing an exemption list and a list of the current minor factions in the group’s forum. For the exemption list, we current exclusive all superpower capital systems and permitted systems. We would like to know if (and why) other systems should be off limits and we will consider adding them to the list of exemptions.
Thanks for reading, I appreciate there is a lot of information here but if you have any questions at all, don’t hesitate to ask.
Thanks,
Zac