With colonization added I want a player owned surface station added. I'd like it to operate like a fleet carrier with a massive warehouse and and player controlled commodities market.
It could be limited to one per player and available after a certain number of other construction projects have been completed.
It could have an upkeep fee similar to carriers that could be offset by the income from the systems economy.
It could be limited to one per player and available after a certain number of other construction projects have been completed.
It could have an upkeep fee similar to carriers that could be offset by the income from the systems economy.