"Players need a home"

I Salute The Commanders

It would be nice to add the ability for players to build their own stations and outposts.
This will bring to the game a lot of new gameplay. The principle of implementation will offer this.
1.To add to the game construction Corporation which once a week would have offered players a system (preferably distant from SOL at 500 LY) for possible construction.
This method will prevent unnecessary mass construction of already residential systems and will be the reason for the settlement of more remote systems for players.
2.The system which the player\players selected for development will need to deliver a certain number of the group's resources (the principle of resource delivery to the damaged station)
It is desirable that the amount of resources was large enough thereby forcing single builders to unite with other players or a very long time to engage in construction alone.
The player who ordered the construction site chooses a place in the proposed system (orbit or a point on the planet) and there appears, visible only to him, the place of delivery of resources, well, for example, just a docking platform.
Also, the player can give access to other players who he wants, and then they will also be able to help him in the delivery of materials for construction and in the future will have access to this station
This will add work on the delivery of materials, maintenance of such convoys, will make the market more alive as buying resources will be much more,
also will give the pirates more interesting than the destruction of the newcomers in residential systems. You can also consider the identity of the player who started the scene and assign the same identity station (Federal, Imperial, etc., or free).
The player himself assigns the name of the station.
3.At such station and it is possible to implement a warehouse all licensed to the station players, maybe even with the ability to store materials for engineers and tehnobrokerov with the possibility of sharing these resources all licensed players.
4.Then you can fill the station. Want a yard? Deliver the engineers. Do you want to open the market for trading? Deliver a group of traders and some other resources, etc. Having a good reputation in any faction, you can come up with an algorithm for the location of such fractions on your station
And of course in the future to have % of the profits from the market of its station and from the maintenance fee for ships of third-party players (refueling, repair, replenishment of supplies, etc.).)
5.Built station appears in all game modes (Private group and solo) that will not make any differences in the modes. Models of stations can be used existing at the moment.
To talk about the gameplay options for pilots in the presence of this possibility can be a long time, I wanted to convey the essence. Maybe there are downsides to this, but I haven't been able to see them yet.
 
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