But then I thought, what is the actual yaw input in our ships? I don't think any modern planes use twisting joystick for yaw. Would they really go away from the traditional rudder inputs in the future? I don't think they would. Pilots are a superstitious lot and probably wouldn't accept the change. And if you look at the chairs, you can see that it looks like the foot rests can pivot around their bases, so maybe they are yaw inputs. It also looks like on some chairs the foot rests stow to make it easier to sit down. When it comes to walking around ships, I'll want to walk up to my chair, sit down, and then have the foot rests extend to the proper distance for my pilot's size, and I'll want that animated. I think I'd also like to see my toes dip a bit to show yaw inputs, although I don't know why I'd ever be looking at my feet while flying.![]()
We don't see any kind of animation for the translational thrusting (at least none I've noticed). Conventional translational controls on current spacecraft, such as Soyuz and the retired Shuttle use something that looks like a handle that you manipulate. If they went with tradition, we should see that.
As to looking at your feet when flying, I do it all the time when landing my Asp.