I am finding a particular collision issue over and over while gathering mats in the SRV. Some material conglomerations "sink" into the rocks they attach to, and cannot be hit with the repeater from any angle even though shots are definitely connecting. There needs to be a tolerance added for SRV shots, so when the shot hits a point, it "hits" any mat within a small radius of that point. Voila, no more stuck/invincible mats.
It would also be nice if anything shootable yielded at least ONE material. If there is a crystalline cluster there, then there should be SOMETHING to gather when I shoot it.
These changes would make the SRV mechanics feel less janky.
It would also be nice if anything shootable yielded at least ONE material. If there is a crystalline cluster there, then there should be SOMETHING to gather when I shoot it.
These changes would make the SRV mechanics feel less janky.