Please add "are you sure" confirmation to Contract Abandon button

I may be the only idiot in the world, but I doubt it.
I keep accidentally cancelling contracts as it is a single button push with no confirmation.
Could you please add an "are you sure"?
 
I'd support it, you could have options to turn off the confirmation messages for everything for those that don't need them. I'm guessing that if you play with the Oculus thing that it's quite easy to press the wrong button by accident. I've dumped a mission before by total accident, mostly because I wasn't concentrating at the time as something was going on in RL.
 
I generally hate confirmation messages but in this case it is far too easy to dump a mission and end up with a fine. Option to turn it off would be welcome too.
 
Yesterday my mouse wheel snapped to the next position half a second after I used it. Since i use it for the UI 'cursor' I accidently abandoned a mission. Loss: about 200K CR. Ouch.
Yes please, at least optional confirmation. Yesterday please.
 
Yet another repeat thread pushing the existing, larger threads with better information and ideas on the subject farther down into the other pages.

Search before you post. PLEASE.

Also, slow down. Be conscious of what you're doing. I LIKE that missions can be aborted without an additional annoying verification message. If I didn't want the mission aborted, I wouldn't select the abort option. If someone else selects it by mistake, that's their fault and their problem because they're being impatient and careless.
 
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+1

I accidentally abandoned a mission that I just completed and got a fine and bad rep a couple of days ago. This is a basic UI feature and is needed.
 
Yet another repeat thread pushing the existing, larger threads with better information and ideas on the subject farther down into the other pages.

Search before you post. PLEASE.

Also, slow down. Be conscious of what you're doing. I LIKE that missions can be aborted without an additional annoying verification message. If I didn't want the mission aborted, I wouldn't select the abort option. If someone else selects it by mistake, that's their fault and their problem because they're being impatient and careless.

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I also like to work quickly and just because you don't like my feature request, doesn't mean we cant both get what we want.
Thanks for your useful input.
 
I agree with this option. I haven't accidentally abandoned a single mission but I know I will eventually. Its something that preys on your carelessness, like many of the games other mechanics. A confirmation to abandon (which I never do anyways if I can help it) would go a long way to prevent accidental abandonment of a mission for new and old players alike. This would in no way ruin the game or diminish its challenge. The challenge should be in the game itself and not in simple selection menus.
 
Yes, it absolutely would diminish the challenge. You won't have to pay as much attention. It's easy mode. It's placating the lazy.
 
Going back to this again, in the grand scheme of things a confirmation dialog is not dumbing down. FD could even make it an option in the settings - it's not game breaking, balance changing nor does it affect gameplay in any way.

At the moment the only one against this is you, and for no other reason than the fact that confirmation dialogs seem to offend you. Try using a 5 position HAT switch as your controller - it's way too easy to press select as well as up or down - thus abandoning the mission.

I understand the want for a tough universe with dangers of being blown up, suffocation, etc - but bad UI design is not the way. It's really not "placating the lazy", you've blown this particular issue out of proportion and in doing so you're obscuring problem which evidently (from the number of responses on the now several threads) has plenty of people who are having the same issue.

I'll repeat what I said previously - UI design 101 - negative outcome on an option, give the user a confirmation. If you want to look at it from a "reality" perspective, it's a ship UI, designed for use by humans. The designers would have definitely put a confirmation dialog in there.
 
Yes, it absolutely would diminish the challenge. You won't have to pay as much attention. It's easy mode. It's placating the lazy.
It's even too easy! The highlighted button should switch 10x a second and the player should press it at the right moment to hone their timing skills!

This is ridiculous. Abandoning a mission is not something a player is going to do often nor lightly. The left side panel is pretty busy - especially in combat - so I think that in that instance a confirmation button would be good, simple UI design. The current UI *is* error prone at the moment. This has nothing to do with laziness or other ill advised elitist nonsense.

EDIT: the core gameplay of the game is flying a ship: taking off, docking, shooting at stuff, evading attacks, etc. Navigating the UI for Confirming/Abandoning missions or selling cartography data is a mundane, administrative task that is not part of the core gameplay and this should be as streamlined and less error prone as possible.
You're going to confirm missions 99% of the time. Abandoning one is a pretty rare occurence, which could have dire consequence on the player's reputation, especially if done by mistake! It makes perfect sense to have to sort of confirmation mechanism, even though I suspect FD has bigger fish to fry for the moment. The UI is pretty good overrall and it only needs small adjustments and additional features imo. But in any case, making it harder to use or more error prone than it could be has nothing to do with making the game more hardcore or deep. It's just making a disservice to everyone.
 
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Yes, it absolutely would diminish the challenge. You won't have to pay as much attention. It's easy mode. It's placating the lazy.

What?


Anyways, I’m sure FD will add a confirmation to the abandon option pretty soon. It likely got overlooked in the rush to release Elite before Christmas. It’s certainly been one of my favorite Christmas gifts :)
 
Yes, this needs to be implemented. I happened upon this topic because I suffered today as a result of a UI bug, causing me to accidentally abandon a contract, but my loss seems to be much lesser than what others have had to endure as a result of this similar issue. It was still a frustrating experience.
 
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