Please Add Midway Games

Midway Games (also known as Carnival Games, Games of Chance, or Games of Skill) should be added to Planet Coaster 2. While uncommon in world class theme parks, midway games are numerous and prominent at most regional amusement parks and fairs. Midway games include the following examples:
  • Water gun games (racing characters, balloon pop, etc.)
  • Darts (usually thrown into balloons)
  • Basketball free throw
  • Ring toss
  • Ball throwing games (duckpin, basket, etc.)
  • Competitive whack-a-mole
Midway games are something I've wanted since RCT2 came out. I think they could be implemented into Planet Coaster 2 as wide stalls (perhaps triple or quadruple wide) or 4-sided pavilions. Midway games work best along paths with significant foot traffic meaning they could attract guests nearby, temporarily hold them, and then activate a game activity once enough guests have joined the midway game. Some games would operate with 1 guest and be based on probability of winning (darts, ring toss, ball throw, etc.) while others can collect multiple guests for a guaranteed income from players and expense from prize (water gun, whack-a-mole, etc.).

Fun fact: The original Bullfrog Theme Park featured midway games as shops! Guests could walk up, play a game, and maybe win a prize. The player was responsible for setting the odds of winning and the value of the prize to be won.
 
Yes! One thing all theme parks have is game booths, and theme park sims have all been lacking in this.(I do remember Bullfrog's Theme Park, though) I think this would be a great addition to PC2. Planet Coaster 2 needs new and unique features to set it apart from PC1, otherwise I can see many players opting to skip PC2 and stick with PC1. Yes, you can now build water parks in PC2, but you could already do that in RCT3. If PC2 is to become truly successful, it needs to bring brand new features to the table, the likes of which we haven't seen before (but have all been desiring)...Game booths, arcades, hotels, live entertainment, modular gift shops (like Planet Zoo), maybe even waitress service restaurants, and so forth. But I'm sure Frontier has some great ideas that they plan to implement over time. Hopefully they will not disappoint.
 
I've gone back to playing PC1 as it has more to offer and less glitches.

As you mention, they need to implement more features that make PC2 standout for people who aren't interested in water slides, things like midway games would go some way to doing that.
 
This is a great idea for a feature that can come once they've finished putting back in all of the things that were left out of the game at launch that we already have in other Planet games. They have midway education stands that guests interact with in Planet Zoo, which are fantastic and bring life to paths and corners you don't know what to do with, so I don't see why they wouldn't be a natural addition to this game soon.
 
Unlikely Midway games are copywrite and protected. The only thing they can do is give you models for the parts of the games. You'll still have to make the mini games your self in game. So instead ask them to give you a vista like point or point of interest that makes the guest preform different functions when they are on it. Like a pathing pressure plat that triggers the guest to dance, throw a ball or shoot a water gun. Some thing like that.
 
Unlikely Midway games are copywrite and protected. The only thing they can do is give you models for the parts of the games. You'll still have to make the mini games your self in game. So instead ask them to give you a vista like point or point of interest that makes the guest preform different functions when they are on it. Like a pathing pressure plat that triggers the guest to dance, throw a ball or shoot a water gun. Some thing like that.
I don't really think so. If you're creating something like a basketball based game, throwing cans or dart balloons, it's up to you. If you want something which is looking close to an original copyrighted one and has enough differences, then it should be ok. Like they said for PC1, they had to create rides which are a bit different from their originals.
Can't imagine that there are many midway games with copyright...
 
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Arcade games need to be implemented aswell, claw machines, air hockey, two seater driving games etc...
I was originally opposed to the idea of arcade games given how small they are and how complex they would be to deal with from a path finding point of view. However, the upcoming addition of restaurants could serve as a blueprint for how to make arcades that work. Imagine the arcade functions like a restaurant, but replace the food counter with a ticket prize redemption counter and replace the table and chairs with individual games the guests can interact with. I think this is something Frontier could achieve.
 
I don't really think so. If you're creating something like a basketball based game, throwing cans or dart balloons, it's up to you. If you want something which is looking close to an original copyrighted one and has enough differences, then it should be ok. Like they said for PC1, they had to create rides which are a bit different from their originals.
Can't imagine that there are many midway games with copyright...
Copywrite wasn't the exact word. Patented, and Lottery "heavy regulated" but,
maybe modders could reskin the restaurant to work with fake midways to at least get guest to sit or stand at your fake games. ;)
 
I was originally opposed to the idea of arcade games given how small they are and how complex they would be to deal with from a path finding point of view. However, the upcoming addition of restaurants could serve as a blueprint for how to make arcades that work. Imagine the arcade functions like a restaurant, but replace the food counter with a ticket prize redemption counter and replace the table and chairs with individual games the guests can interact with. I think this is something Frontier could achieve.
They could even use their own games for arcade machines so there is no copyright issues etc.
 
I would love to see these as well. I think though, that there are two differing suggestions for the similar things...arcade games that the PLAYERS can play, and arcade games that the PEEPS can play. I support the second one, but I know some people have asked for the first.

Personally I have no desire to play arcade games inside of Planet Coaster or any other game myself. To me that's just a waste of resources better used for other things.

But I do like the idea of park guests displaying some interaction with arcade games. Same with interaction with ride photos, etc.
 
Are we talking about arcade games and similar stuff (Timezone) or about ring toss stalls etc.?
Both,
Booth games like the water gun or bucket ball toss are hard protected, because the booth it self is the game and its protected by patens.
Patens from the manufactures of those kinds of games and/or copywrite. In most cases there also Trademarked.

Arcade games on the other hand they can just make up there own fake branding for those. As digital games are allowed to share general mechanics
but, your theme and branding has to be custom.
 
I would love to see these as well. I think though, that there are two differing suggestions for the similar things...arcade games that the PLAYERS can play, and arcade games that the PEEPS can play. I support the second one, but I know some people have asked for the first.

Personally I have no desire to play arcade games inside of Planet Coaster or any other game myself. To me that's just a waste of resources better used for other things.

But I do like the idea of park guests displaying some interaction with arcade games. Same with interaction with ride photos, etc.
I dont think the games need to be playable by the player. Maybe a little easter egg for a single game or something.
The midways and arcades dont need to be playable in my opinion.
 
Both,
Booth games like the water gun or bucket ball toss are hard protected, because the booth it self is the game and its protected by patens.
Patens from the manufactures of those kinds of games and/or copywrite. In most cases there also Trademarked.

Arcade games on the other hand they can just make up there own fake branding for those. As digital games are allowed to share general mechanics
but, your theme and branding has to be custom.
That's not how patents work. You can electronically simulate the elements of a real world game of chance. The simulation implemented in a game like PlanCo would not get anywhere near as nuanced as the real world game. Sounds and visuals can also be substituted to avoid design patents and copyrights. Wholly new games that share similarities with real world games could be implemented too.

One concern could be that allowing the midway games to be playable would alter the game's rating. I don't think the majority of people are asking for the midway games to be playable -- I'm certainly not. I want to see guests interact with the games, animate, and generate profits and costs for the park. Likewise, I have no interest in playing arcade games either. I think the majority are looking for something less than Deep Rock Galactic's player interactive "Jetty Boot" and more like an animatronic that guests can interact with.

Finally, I think midway games are a separate thing from arcades. Every park I've visited has midway games spread out throughout the park -- usually in the open on the busiest paths. Arcades are usually tucked inside a building with strong climate controls and cover from the weather.
 
That's not how patents work. You can electronically simulate the elements of a real world game of chance. The simulation implemented in a game like PlanCo would not get anywhere near as nuanced as the real world game. Sounds and visuals can also be substituted to avoid design patents and copyrights. Wholly new games that share similarities with real world games could be implemented too.

One concern could be that allowing the midway games to be playable would alter the game's rating. I don't think the majority of people are asking for the midway games to be playable -- I'm certainly not. I want to see guests interact with the games, animate, and generate profits and costs for the park. Likewise, I have no interest in playing arcade games either. I think the majority are looking for something less than Deep Rock Galactic's player interactive "Jetty Boot" and more like an animatronic that guests can interact with.

Finally, I think midway games are a separate thing from arcades. Every park I've visited has midway games spread out throughout the park -- usually in the open on the busiest paths. Arcades are usually tucked inside a building with strong climate controls and cover from the weather.
This.

The reason i want midway and arcade games is to watch guests interact with more things around the park.
Activities they can do while waiting, rather than idling on the spot.
And of course, another way to make money.

Its also another ambiant thing.
I have added custom videos of arcade machines in my park and hearing the sounds of all the games just adds another level to the ambiance of that area.
 
Midway Games, including titles like Mortal Kombat, Defender, and Paperboy, is absent from modern video games and gaming platforms due to several factors, including the company's bankruptcy in 2009 and the sale of its assets to Warner Bros. Interactive Entertainment. This, coupled with the need to re-imagine and re-design arcade titles for modern platforms, has led to a lack of Midway games being incorporated into current games. [1, 2, 3, 4]
Here's a more detailed explanation: [2, 2]
  • Midway's Bankruptcy and Sale: Midway Games filed for Chapter 11 bankruptcy in 2009 and was ultimately liquidated. Warner Bros. Interactive Entertainment acquired most of Midway's assets, including its intellectual property. [2, 2]
  • Re-imagining for Modern Platforms: Translating arcade games for modern consoles and PC platforms requires significant work, including updating graphics, control schemes, and gameplay mechanics to be compatible with current technologies. [3, 3, 4, 4]
  • Licensing and Copyright Issues: Warner Bros. now holds the rights to Midway's titles, and any inclusion in a new game would require licensing agreements and potentially copyright clearance. [2, 5]
  • Development Costs and Market Concerns: Incorporating classic titles, while potentially appealing to fans, may not be commercially viable, especially if the development costs are high and the market is uncertain. [6, 6]
  • Shift in Game Development: Midway was known for its arcade titles, but struggled to adapt to the demands of console and PC gaming. This shift in the industry may have also contributed to their decline. [4, 4]
  • Lack of Interest from Current Publishers: Although there's a demand for classic arcade games, major game publishers may not prioritize re-releasing them due to various factors, including the cost and potential lack of return on investment. [3, 3, 6, 6]
I was vague with my previous statement because, I know there is always that one guy that Likes to Fact Check and Reply with well "actually" followed by a huge wall of text.
So I don't need to go all out on why on anything. Any one these days can AI search for the reasons.
 
I think you are getting the company confused.

When people say midway games, They are not talking about the company but are instead talking about a type of games stall. They are reffered to as midway games/stalls/stands in the US and most here use that naming to differentiate games stand and arcade machines.

This is what people are reffering to when they say midway. No the arcade company.
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I was originally opposed to the idea of arcade games given how small they are and how complex they would be to deal with from a path finding point of view. However, the upcoming addition of restaurants could serve as a blueprint for how to make arcades that work. Imagine the arcade functions like a restaurant, but replace the food counter with a ticket prize redemption counter and replace the table and chairs with individual games the guests can interact with. I think this is something Frontier could achieve.
The more indepth and customisable the better of course but I would be happy if they were even just intractable peaceable objects like vending machines, the fortune teller from PC1 or the educational midway games from Planet Zoo, as long as we get something that adds more depth and pushes the genre forward
 
I think you are getting the company confused.

When people say midway games, They are not talking about the company but are instead talking about a type of games stall. They are reffered to as midway games/stalls/stands in the US and most here use that naming to differentiate games stand and arcade machines.

This is what people are reffering to when they say midway. No the arcade company.
View attachment 426712
Another "Well Actually" post. My point made. lol >.> Your all detracting from the OP <.< The details you can look up. Back On topic Please.
 
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