I would like to see limpets converted into ammo that is stored in the programming module in question, as well as being able to manufacture additional limpets as required with synthesizing. It would at least begin to justify why we need a sixer rack to have three collector limpets up.
Honestly, any way to manufacture limpets in-ship would be fantastic in my book, I would imagine it would help out the Fuel Rats when they're 8kly out of the bubble and get multiple calls.
On the other hand, if we couldn't get a hydrogen fuel cell or super-capacitor installed on an SRV we're sure as hell not going to be able to install them on a limpet.
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A limpet targeted to collect one thing will retrieve the object much faster (And presumably burn more fuel doing so)
Useful for when you need to grab the meta-alloy and cheese it.
The new outfitting screen tells you the speeds for limpet collection in both modes, I believe.
Honestly, any way to manufacture limpets in-ship would be fantastic in my book, I would imagine it would help out the Fuel Rats when they're 8kly out of the bubble and get multiple calls.
On the other hand, if we couldn't get a hydrogen fuel cell or super-capacitor installed on an SRV we're sure as hell not going to be able to install them on a limpet.
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Stop the limpet destruction each time you send them to grab a specific target. Looks like a bug from where i sit. Is it ?
Really frustrating.
A limpet targeted to collect one thing will retrieve the object much faster (And presumably burn more fuel doing so)
Useful for when you need to grab the meta-alloy and cheese it.
The new outfitting screen tells you the speeds for limpet collection in both modes, I believe.