I've just had an extremely unfortunate day today. I've lost 80 Million Credits within 20 minutes by having my ship constantly destroyed by AI ships.
The Scenario:
It's taken me just over 8 months to grind enough to buy the Python and put some decent modules into it and was running fine up till now. Then all of a sudden today, I come up against a wing of 3 ships who managed to take down my shield and destroy the my ship within 60 seconds. Unfortunately, I didn't have enough for insurance and a loan was taken out. I leave spaceport and drop back into the resource site and almost immediately get whaled on by an Imperial Clipper. Obviously I couldn't rebuy the ship or take another loan so its back to square 1 with the sidewinder.
What is worse: It has put me back at LHS3447 which is so far into my enemy's powerplay territory, that it would be virtually impossible to make it out and back into friendly powerplay territory alive. So what is the point ?
To be honest, I doubt I would get back into the grind until Elite Dangerous Horizons gets released.
Don't get me wrong, this isn't a whinge about coming up against OP AI ships or how I was able to get taken out so easily when I was normally able to win previous such battles. But for a game, it is extremely demoralizing to be taken so far back and have over 8 months of gameplay wiped out so quickly.
Perhaps the Devs might take this into consideration and alter the insurance/loan mechanic. Introduce a staged loan system where instead of having a 2.5m credit limit, increase it to 10m and alter the loan repayments accordingly.
For Example:
1m credit loan will mean repayments of 20% of your earnings
2m credit loan will mean repayments of 30% of your earnings
3m credit loan will mean repayments of 40% of your earnings
4m credit loan will mean repayments of 50% of your earnings
5m credit loan will mean repayments of 70% of your earnings
8m credit loan will mean repayments of 90% of your earnings
10m credit loan will mean repayments of 100% of your earnings
At least this way, it gives players who have only just recently purchased bigger ships (and don't have the insurance money) to get more than 1 chance at continuing the game if they get destroyed.
Also, if they want to keep the current loan structure the way it is, at least offer the sidewinder at the system you last landed at.... not 500ly away in your enemy's powerplay territory with a ship that doesn't stand a chance of surviving.
If the Developers want to get more people involved in the game, they need to find ways of keeping their current player based interested and active.
Like I said, because of this particular situation I doubt I would ever get back into ED until Horizons comes out. It makes me wonder how many other players have been in similar situations and have slowed their gameplay because of it.
The Scenario:
It's taken me just over 8 months to grind enough to buy the Python and put some decent modules into it and was running fine up till now. Then all of a sudden today, I come up against a wing of 3 ships who managed to take down my shield and destroy the my ship within 60 seconds. Unfortunately, I didn't have enough for insurance and a loan was taken out. I leave spaceport and drop back into the resource site and almost immediately get whaled on by an Imperial Clipper. Obviously I couldn't rebuy the ship or take another loan so its back to square 1 with the sidewinder.
What is worse: It has put me back at LHS3447 which is so far into my enemy's powerplay territory, that it would be virtually impossible to make it out and back into friendly powerplay territory alive. So what is the point ?
To be honest, I doubt I would get back into the grind until Elite Dangerous Horizons gets released.
Don't get me wrong, this isn't a whinge about coming up against OP AI ships or how I was able to get taken out so easily when I was normally able to win previous such battles. But for a game, it is extremely demoralizing to be taken so far back and have over 8 months of gameplay wiped out so quickly.
Perhaps the Devs might take this into consideration and alter the insurance/loan mechanic. Introduce a staged loan system where instead of having a 2.5m credit limit, increase it to 10m and alter the loan repayments accordingly.
For Example:
1m credit loan will mean repayments of 20% of your earnings
2m credit loan will mean repayments of 30% of your earnings
3m credit loan will mean repayments of 40% of your earnings
4m credit loan will mean repayments of 50% of your earnings
5m credit loan will mean repayments of 70% of your earnings
8m credit loan will mean repayments of 90% of your earnings
10m credit loan will mean repayments of 100% of your earnings
At least this way, it gives players who have only just recently purchased bigger ships (and don't have the insurance money) to get more than 1 chance at continuing the game if they get destroyed.
Also, if they want to keep the current loan structure the way it is, at least offer the sidewinder at the system you last landed at.... not 500ly away in your enemy's powerplay territory with a ship that doesn't stand a chance of surviving.
If the Developers want to get more people involved in the game, they need to find ways of keeping their current player based interested and active.
Like I said, because of this particular situation I doubt I would ever get back into ED until Horizons comes out. It makes me wonder how many other players have been in similar situations and have slowed their gameplay because of it.